Offers for Player Career Mode EA FC 26
**1.** The player (whether a real-face player or a custom player created by the customer) should freely enter the club entrance alone (the club’s hall of fame for each team is displayed) and then proceed to the training field for solo aerobic exercises, position-specific drills (e.g., penalty kicks, free kicks, dribbling for attackers), or team training with teammates using **cones** and other equipment.
**2.** Two days before a match, the player should visit the gym and use any equipment (e.g., three sets of 10 bicep curls, leg press machine, etc.).
**3.** The player should interact (converse, smile) with teammates during club-specific field training. During a teammate’s, coach’s, or manager’s birthday, the player walks through a tunnel formed by teammates.
**4.** Perform stretching animations 20 minutes before a match in the stadium. The customer triggers each stretch via dedicated buttons (e.g., one button per stretch).
**5.** In spring/summer, during referee-mandated Cooling Breaks due to heat, the player and thirsty/hungry teammates consume cool water, special drinks, and cocoa cream (or energy supplements).
**6.** The player shares celebratory moments with spectators (e.g., goal celebrations).
**7.** Include **80+ unique animations** in this section to avoid repetition even after repeated viewing.
**8.** The star/desired player can hand their jersey to a fan or another player requesting it mid-match.
**9.** Fans request autographs from the player before they enter the club.
**10.** Ball bursts during a match.
**11.** The desired player’s jersey tears mid-match.
**12.** Injury System:
- If injured, the team doctor administers anesthetic spray.
- If ineffective, the player signals substitution via hand gestures and exits the field.
**13.** Head collisions (e.g., aerial duels) or accidental kicks to the head by opponents, causing eyebrow/cheek/head injuries (bleeding, bandaging, stitches). Example: Jaap Stam’s iconic Dutch defender head injury.