The input delay makes tackling feel completely pointless at times because you just can't time it properly. It's like you're always a second behind, and by the time your player reacts, the opponent is already past you. Meanwhile, those with speedup lag get these weird bursts where everything happens instantly, so of course, tackling feels overpowered for them. The worst part is that none of this is down to skill—it's just the EA servers messing with the gameplay experience.
Honestly, I’d take a bit of speedup lag over constant input delay any day. At least with speedup lag, you get these moments where the game catches up, and you can actually react. But with delay, you're just stuck in this slow-motion nightmare where nothing feels responsive. It’s crazy how a competitive game can have such inconsistent gameplay just because of server issues. And of course, EA never really acknowledges it properly; they just pretend it’s on our end or due to connection strength, but we all know that’s not the whole story.
This is exactly why people turn to alternatives like Brawl Stars Nulls Gameplay —it gives players a chance to experience the game without these ridiculous server issues. When you remove all the nonsense that comes with big publishers' servers, the gameplay feels so much smoother and fairer. It’s just frustrating that a company as big as EA can’t manage to provide a stable online experience, but smaller projects can get it right. At this point, it feels like we’re just stuck hoping for something to improve, but deep down, we all know it won’t.