Forum Discussion

psycoticDora's avatar
psycoticDora
Newcomer
11 hours ago

Fix player stats in UT

Short: we need mode specific stats to be viewable in the player stats tab. For example at the very least we should be able to see mode specific goals and assists in a similar format to how career mode shows stats per competition, so rivals, squad battles stats etc. as this should be easy to implement. Objectives and squad battles have made the total stats meaningless and it would be more useful to view goals and assists in competitive modes like champs and rivals as well as mode specific records.

Long: Before squad battles was implemented player stats were a vital tool to assess the performance of your players and were something people would take pride in and brag about similar to a kill/death ratio in FPS games. These stats allowed players to customize their experience and embark on creative challenges such as getting petr Cech to 1000 goals as a striker. However, the addition of squad battles and objectives has devalued these stats making them more or less irrelevant. I think a very quick and easy fix was to record the stats for each game mode SB, Rivals, Gauntlet, Champs, Rush etc. separately and have them accessible through the player stats tab. This would allow for casual players and content creators to have more room for creativity and enjoyment as we can try to maximize these stats and can once again flex our goal returns to our friends. Also, this would help for monitoring player performance to see when an upgrade is needed. Long term I think this should be added in the player cards themselves, and the stat hub should include more stats such as the ones that are logged in game like xg, and other fun club level stats such as highest scoring game, fastest goal, most goals scored in one competition ie Champs, most wins in champs. In addition, a monthly or weekly subset should be possible so we can log stats across competitions and through time. This may be something to develop for the future, but this is something players love about other football games like FM. It provides much more incentive to player to try to break your own personal bests, especially if the game can acknowledge these achievements in game in some way, which can be as simple as the announcer saying if team x wins this game it will be their best record in this competition, or player x is scoring a goal a game in this competition etc.. This should be an easy way to increase player retention, which could in turn boost profits. Again, these stats and leaderboards are what keeps players hooked to games like Call of Duty, and Fortnite and would go a long way to improving the FC experience!

No RepliesBe the first to reply

About FC 26 Feedback & Suggestions

Use this space to share your ideas, suggestions and constructive feedback.282 PostsLatest Activity: 4 days ago