Forum Discussion

strbje's avatar
strbje
Rising Novice
19 hours ago

Proposal: persistent analytics, scouting and official competitions for Clubs

I previously shared some of my work on a Clubs statistics and scouting project. Since then, the project has grown well beyond the original idea, and I would like to use it as an example of how Clubs could develop in the future.

The project now includes detailed player and team analytics, career records, role-based scouting, drafts, tournament tools, fantasy features and a lineup builder.

An important clarification: all of this currently works within our own league community. We collect and maintain the full player and match statistics ourselves. I am not suggesting that the project already covers the whole Clubs player base.

What it does provide is a working example of what could be available to any league, club or player if EA offered reliable access to Clubs match data or built similar tools directly into the game.

At the moment, Clubs generates useful data, but very little of it becomes part of a player's long-term identity. Most information remains in individual post-match screens. Players cannot properly track their performance across seasons, compare themselves with others in the same role or show managers what they can offer.

I think Clubs should have:

- persistent player and club profiles;
- season and career statistics;
- role-based analytics rather than one generic match rating;
- recent form, records, strengths and weaknesses;
- scouting by position, playstyle and specific performance metrics;
- player recommendations for clubs and club recommendations for players;
- lineup and squad-planning tools.

This analytics foundation could later support a proper competitive layer inside Clubs.

Community leagues and tournaments could have verified rosters, scheduled fixtures, automatic results and statistics, standings, player records and competition history. Organizers currently manage most of this through Discord, spreadsheets and external websites.

More advanced organizer features, such as roster locks, disputes, moderation, exports and league branding, could be added later. Some of those tools could potentially be monetized, but monetization should not be the starting point. The first step should be giving players and clubs more value from the data the game already creates.

The screenshots attached to this post show a working prototype based on our league's manually collected data. The same approach could be scaled to other Clubs communities with official data access.

I would be interested to hear what other Clubs players, captains and league organizers think. Which part would be most valuable: persistent analytics, scouting and recruitment, official competition tools, or a combination of all three?

https://proclubstats.ru/