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KHULD_A_A77's avatar
KHULD_A_A77
New Rookie
2 hours ago

The AI players in legendary difficulty anticipate my action before execution

The speed of the game exceeds human capability it feels faster than what the human brain can process, and even quicker than controller input can realistically respond to.

My observations:

The AI makes extremely SHARP, unnatural passes under pressure. When an AI player is surrounded, it can still execute precise, unrealistic angles passes to their team mate that don’t reflect real gameplay behavior.

The AI seems to anticipate my actions before I even complete them. The moment I press a button before my player executes the command the AI has already reacted and countered it.

The AI effectively performs multiple actions simultaneously, as if it has access to all controls at once. While a human player must input commands sequentially, often sacrificing one action for another, the AI executes everything instantly without limitation.

The precision of the AI is unreal. It moves toward the ball flawlessly, making no mistakes, and uses its speed to win possession in nearly every situation.

The AI players calculate my speed if they are running with the ball , try to increase your speed the Ai players will increase simultaneously

The AI players are active all of the are active while human with the controller has only one active player
any AI player will cut the ball at any time AI does not need to change the indicator from player to another
Any ball hit the bar the only player that will get it and do what to do in a blink of an eye is the AI player
WHY AI PLYERS HAS NO INDICATORS ???
This is a great failure , I can post hundreds of fails but that would be too much 

Even when the ball is loose, the AI consistently reaches it first not due to player delay, but because it appears to take the most optimal path instantly, something not realistically achievable for human players.

I can provide countless more examples of behaviors that feel unrealistic and give the AI an unfair advantage.

It almost feels as though the purpose is to demonstrate superiority to send the message: “I can beat you.” If that’s the case, then the underlying technology should evolve accordingly. The capabilities of controllers, GPUs, and CPUs need to match the demands of this level of gameplay.

This raises a fundamental question: are these difficulty levels designed for human players or for machine-level intelligence?


1 Reply

  • The AI seems to anticipate my actions before I even complete them. The moment I press a button before my player executes the command the AI has already reacted and countered it


    If you want to understand what I mean when I say the AI seems to know events before they happen, look at situations such as the end of a half, the end of a match, or an offside call.

    In these moments, AI-controlled players often stop chasing or contesting the ball before the referee's whistle is blown. They immediately abandon their runs, make no effort to win possession, and leave the ball for the human player. This gives the impression that the AI already knows the outcome of the play before it is officially signaled.

    From the player's perspective, it feels as though the AI has access to information that should not yet be available. Instead of reacting to the whistle or the referee's decision like a human player would, the AI appears to anticipate the event in advance, which breaks immersion and makes the gameplay feel scripted rather than realistic.