Forum Discussion
Not trying to stick up for EA, but you do understand that this is how all online games work right? And it will happen even more as people leave the game. Most of the players that leave will be "casual" or low division players, meaning if you do stay you will be matched against better players because they don't want everyone waiting 20 minutes for a game.
- Skeelo61 month agoNew Scout
True, most online games are working in this manner, but the question is, is it sustainable to keep developing a game that push the majority aside and concentrate on the minority (pros). People might love the franchise, and some loyal players might remain, but it will end up like PES now efootball where it is now a free to play service where by it only concentrates on a niche market.
I think it is a recipe for disaster, and feel they are heading in the PES/efootball direction
- Andrewrg21 month agoSeasoned Veteran
Yeah I get that, unfortunately a lot of game companies are just chasing the whales now. As long as they appease them it doesn't really matter in their eyes. Unfortunately for Efootball the gameplay isn't fun in the slightest, and it has crazier metas than FC or it would be a decent game. At least with FC the gameplay can occasionally be fun, and I emphasise the occasionally part.
The way most online video games are treated now is not sustainable, the whole micro transaction market will crash eventually. £20 for a skin or some sort of store pack is laughable let alone the people buying the £40 ones, just look at the streamers for FC dropping thousands that their viewers have given them. That won't last especially with the squeeze on a lot of people's wallets happening right now, but things like that are why EA won't change their attitude towards people who don't spend really apart from buying the game.
That's why I'm more heavily invested in playing single player games, and even then you have to be picky now or you get trash. Video games are being turned in to a luxury not a hobby, companies spending hundreds of millions to produce mediocre games and then wondering why people don't buy or play them. Eventually all of the big game companies will go too far, and they will only have a very small market to sell these things to.