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Dustra1nbow's avatar
Dustra1nbow
Seasoned Newcomer
7 months ago

Some thoughts about the announced innovations of EA FC 26

I was looking at information about the new EA FC 26 and there the developers claim that they have redesigned the mechanics of pass processing on the server. This will happen on the very first frame. It's all great, of course. But the question involuntarily arises, if this was done somehow differently before, what is in the minds of these developers? Pass, no, it's not 50% of football, it's 80% or more. How could you make a game about pass so that you have to wait for every third pass for a few seconds and your player runs offside or manages to close, and it's not uncommon for such things to lead to a missed goal. And the funny thing is, now it's being presented as a big innovation, when this shame just needs to be fixed quietly, because it shouldn't have been there at all.

5 Replies

  • Dustra1nbow's avatar
    Dustra1nbow
    Seasoned Newcomer
    7 months ago

    I'll explain more. Previously, such things were perceived as problems with connection and server loading, but now that the developers have recognized that this is an objective flaw in the game, I'm blown away. How could it even be released in this form?

  • It’s because of realism. Here is an extreme example. Say you kick the ball from your gk to your striker. The ball is halfway there and you hit pass. Should you have to wait for the striker to receive the ball and control it or should he break reality and pass the ball instantly. 

    Now online will no longer be realistic so they can move more towards arcade. 

  • Dustra1nbow's avatar
    Dustra1nbow
    Seasoned Newcomer
    7 months ago

    No, I'm not talking about such situations. The player often already in possession of the ball just waits before starting to play the animation of the pass, although the button has already been pressed. And this is not conditional realism, because sometimes everything works at once. It just breaks the understanding of timings in this game. And in general, this game is too arcade to justify anything from the standpoint of realism.

  • You can also be experiencing connection delay too. They explained everything in the article and why it will be changing. Delay isn’t just one thing or one answer. More than half the playerbase plays on wifi causing connection delay. 

  • brebike's avatar
    brebike
    Seasoned Veteran
    7 months ago

    That thing about players having a preferred and a lesser foot was already introduced like 5-10 years ago in Fifa. It worked great and now suddenly it's an issue. If a good right footed player in real life sees an opening to make a pass, he's perfectly capable of doing so. He's not gonna wait until the ball is in front of his right foot and only then give the pass, cause the opening is not there anymore. Even worse with strikers in front of an open goal. Players will have a go if they have an opportunity to score, they will not try to joggle the ball to get to their preferred foot.

    I totally agree that these faults are entirely to be blamed on the developers. It is clear to me that this disaster was released without proper testing. And from what i see from the comments from the beta testers, nothing has changed in '26. A lot of them can't even access it. 

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