Summary of FC26
4.5/10
Defense mechanics are awful:-
Players are not being punished enough for a making a wrong pass. Simply cannot intercept even when the ball passes by their toes, tackles not 100% guaranteed to win and might actually assist your opponent if you are unlucky enough. Every mechanics is a 50/50 RNG based. They lose balance when tackled but they stumble towards the tackler and shoves away and wins the ball back somehow.
The fix? Simple. When intercepting - it should always stick to their feet. When tackling - the cooldown animation of dribbler should be higher and it should trigger also if it doesn't touch the taclker to avoid rebounds. It is simple.
Attacking mechanics:-
Nothing to say... Just go to the byline and recycle and pass to ST because the defense line drops too much and CDMs couldn't be bothered to defend because they have some kind of a limit of how much they can drop. They are just watching my poor defense line and couldn't be bothered to help. Opportunities and chance creation is so limited, which means tactics get limited too. Which means everyone use only one formation 451 and other variations of 451 such as 4411. Finesse outside the box? How original. Low driven anytime in the box? How original. I am so bored, even losing or winning, there is no satisfaction out of it. I am personally a 343/352 enjoyer because I am all about tactics with the wingbacks and whatnot. Even with midfield overload it feels limited somehow...
I am glad I bought this game with a key for 25€. It is not worth it to buy from moneyscum of a company, not even a cent. I prefer giving money to a beggar, that says a lot about what kind of entity you are.