Forum Discussion
I would not have written it down in the same way, but I have a similar observation. It's however not only PL tags I get through DR, but I get PL tags far more often than OVR tags, which makes it unbalanced as you get tags you do not need far too often.
So far, I have gotten 35 tags (15 I got from not claiming UEFA Dreamchasers tokens from Wednesday's DR matches). I have not yet claimed the tags using TOTS Tokens A, so I can still (at some point later this week) claim 5x 112+ tag and 1x 114+ tag. My current tally is as follows:
26x PL tag
7x 112+ tag
2x 113+ tag
This seems to suggest that the odds of getting a PL tag is about 75%. I guess this may be on purpose, to not hand out too many free player items. But the consequence is, that those receiving the tags get frustrated as they need OVR tags but keep getting league tags. See above for an example, but I have to admit also I find it annoying. This may simply be a case of EA not realising that this would be a cause for potential annoyance.
Would it be possible please to amend the probabilities of receiving the different types of tags? Thanks!
The problem with giving a percentage of tag delivery is that some people are always favored. Look, I have more than 30 Premier League. And I can't exchange them. Does that seem fair? Some people can play without problems, others can't. Some can get a tag to finish the event, others can't. We just ask for a little fairness in this game. Otherwise, what is the point of building a competitive team?
- Kannix_NL16 days agoNew Scout
Assuming the game uses a random number generator to generate numbers between 0 and 100 (boundaries included), with thresholds as per the probabilities - then at least theoretically there shouldn't be a matter of some being always favoured - but I get your point, I also find it more and more annoying to have a day with 9 DR matches and 9 PL tags, which are all 9 completely pointless for me.