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Fifaci05fifa14
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3 hours ago

FC MOBILE UCL, UEL AND UECL THINGS THAT NEED TO BE FIXED

FC MOBILE UCL, UEL AND UECL THINGS THAT NEED TO BE FIXED

 

Greetings to everyone, FC MOBILE community and employees.

 

As you know, EA SPORTS has had the UEFA CHAMPIONS LEAGUE license since 2019, but there hasn't been a proper UCL event coming after 2019-2021. All the ones that came were either just to sell pack-drafts, or in the format of a side event, and remained very inadequate. By adding the Tournament mode to the game in 2024, the Champions League was experienced as a real group and tournament. Even though the event part was missing, the tournament part was good. In other seasons, this situation changed and the group stage in the Tournament was removed, instead leaving a Tournament that only starts from the round of 16, with a maximum of 7 matches played. As an event, it has already just become players to be obtained from the Draft or Star Signings section. UEL and UECL never came to the tournaments anyway, only some players taking part in the last 8 (quarter-finals) were added to the game. This situation greatly saddens me, someone who has been playing this series since 2015. Today I will explain to you item by item the things that need to be fixed.

UEFA CHAMPIONS LEAGUE, UEFA EUROPA LEAGUE, UEFA CONFERENCE LEAGUE

-Tournament:

As you know, the tournament operation in these three main UEFA organizations is in 3 stages. Qualifying and Play-off stage, league phase and league phase play-offs and knockout stage (round of 16-final) but in fc mobile only the round of 16 part and onwards exist. Instead, the rounds will now start from the league phase. At the end of 8 matches (6 matches in the conference league), the teams finishing in the top 8 directly advance to the round of 16, while the next 16 teams advance to the play-off stage. The winners from these matchups also advance to the round of 16. After that, the rest is obvious anyway. Although it actually looks easy, the only problem here is the licenses. For this, it should be done just like how unlicensed teams in the game such as Inter and Milan are added. Adding some of the players of unlicensed teams will be enough. The rest will be handled anyway. The tournament should grant event points according to the selected difficulty. I will explain what can be done with these points in the other section. Additionally, depending on the teams, the matches should be played in different stadiums available in the game.

Event

The event should be divided like the three parts I explained in the tournament section (play-off, league phase and knockouts). Events should come for UCL, UEL and UECL instead of being limited to only the Champions league. Here is the event operation:

-Play-Off stage:

In this stage, it should be more with a live OVR system like football centre. Three of the most interesting play-off matches to be played that season (three for each tournament) should be selected. Depending on the first and second leg results of these selected matches, players can get an OVR upgrade up to +3 OVR. These can be with factors such as winning the match, scoring a goal, not conceding a goal, making an assist, etc. The cards to be given here must have a 3 OVR difference between the current maximum OVR cards (base max OVR) in their upgraded state. For example: Let's say the Lyon-Fenerbahçe match has come to this year. Let 116 Greenwood and 116 Fofana come as players. Because Greenwood scored a goal and made an assist in both matches, and Fenerbahçe won the match, he earned the right to a 3 OVR upgrade. So Greenwood became 119 OVR. Additionally, play styles suitable for those players can also be given to the players who get the highest OVR that can be obtained from this section. This system should be in the three main organizations (UCL, UEL and UECL) before the league phase.

-League Phase:

This phase is updated every match week. We should be able to pick players from here every week with the points we earn from the tournament as well as the points we will earn with in-event skill, matches. The players we will choose in this section will be able to get an upgrade up to 3 OVR according to the performance of themselves and their teams in the real match week. Here, there will be a difference of 2 between the card getting the highest +3 OVR and the highest OVR (base OVR) card that comes to the game. Meaning if there is a highest 122 in the game, this card will be added as 117, will be able to become 120 with an upgrade and will be able to get a play style.

-Two-Week Icon/Hero Challenge Section:

Here, players will play VSA, H2H and PVE matches for an icon to be selected among the ICON/Heroes of the teams present in the tournament. These cards will be 2 OVR lower than the maximum OVR (base OVR), meaning players will possess a 120 OVR icon/hero and alongside this, various resources. But this will not be that easy, the point margin required for the icon will encourage players to play continuously and will pull the competition among players. This way, players will practically sweat for the icon player for two weeks. Of course, at the end of this effort, they will be happy and motivated to have received a great icon/hero player with high OVR and a play style. This mode will last throughout the league phase. Meaning players will have obtained 4 very strong 120 OVR icons/heroes. Or the final player amount can also be brought as a selection between two players. This way, card variety increases among the players.

-Knockouts stage:

This stage will start when the league phase and play-off part are finished. And this stage will consist of various sections: A player acquisition stage with live OVR just like the league phase, skill and matches to collect in-event points, a section that gives rewards according to predictions of knockout matches, and a section of playing matches between the teams that will face each other in the knockouts.

-Final Stage:

The final stage is more important than all the stages. This stage now contains a total of 12 players only from the two teams making it to the final (6 vs 6). The ones to be obtained among these players are critically important because the player who plays well in the final will come as an exchange in the Team Of The Tournament section, and the event card of this player is also among the requirements in the exchange. In the final week until the final day, a challenge will be added in the Final stage where we can collect points from VSA/H2H modes, and at the end of this challenge, players will be able to obtain a card one lower than the maximum base card OVR (if 122 is max, it will be 121), but getting a 121 in this tournament will be extremely difficult, it will practically be ensured that players do not lose matches. Additionally, players will only be matched with players who have a team OVR equal to theirs. This way, a fair event will be played. And at the end of the final, all players winning the final will receive a +3 OVR upgrade, the highest OVR excluding the MVP will have become 121, but there is a right to choose only one player from these players including the MVP, meaning players will have to be patient and careful.

-Team Of The Tournament:

And this section is the XI section for the players who performed best in the tournament, including the MVP. In this section, 5 cards of 122 (max OVR) and 6 cards of 121 (one OVR lower than max OVR) will arrive. While the MVP player comes to the exchange section, the other 122 cards can only be obtained from the draft section. Furthermore, these cards will not be found in the Star Signings section and this stage will request its own special draft token (4,500 gems). Additionally, 100 draft tokens will need to be spent for a guaranteed A pool. This section will last two weeks and the remaining 4 players will be added to the draft as a, b, c, d. This TOTT section will only be in the champions league section, while UEL and UECL will contain 121 OVR obtainable with normal draft tokens under the name "Winners". This way, TOTT cards will be special.

-MOMENTS Stage: A section where we can earn rewards by playing the matches that went down in UCL, UEL and UECL history. This section will always stay open, its rewards will be average and additionally it will give cosmetic items like kits, logos.

Important reminder: (The UCL, UEL and UECL event will always stay in the game, only the chapters will open sequentially)

For now, these are all my requests for UCL, UEL and UECL, see you.

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