Forum Discussion

Klevisdibra's avatar
Klevisdibra
Seasoned Newcomer
6 days ago

Not progressions,every season same problem

I’ve been playing FC Mobile for 2–3 years now. Like many other players, I also want to reach 50 stars or more in the different modes.

When FC Mobile introduced badges and showed the advantages they give in VS Attack and Manager Mode, it became clear how big the gap is. The only mode where I can truly perform well and compete at a high level, thanks to my experience and game knowledge, is Head to Head.

I believe it’s time for the game to bring more balance to VS Attack and Manager Mode. These modes should be based more on how well you actually play and your football knowledge, rather than just overall team rating.

If you look at the current Top 250 in VS Attack and Manager Mode, you’ll mostly see players with the highest OVR teams. Right now, the top players have 128 OVR with badges, while my team is at 123.

Shouldn’t the game change how VS Attack and Manager Mode work? Making them fairer for all players and adding a bit more skill-based challenge would be much better. As it stands, I can only reach 10–20 stars in VS Attack, 40–50 stars in Head to Head, and a maximum of 7–8 stars in Manager Mode.

These modes currently feel heavily pay-to-win, designed for players who spend a lot of money. A small change to make them more competitive and skill-oriented would motivate me (and many others) to play them again.

4 Replies

  • dzrtr's avatar
    dzrtr
    Hero+
    5 days ago

    Badges and further reduction of tradeable cards created that gap between P2W and F2P, not drafts.

    Remember that the drafts replaced store packs that never gave me the highest card at the time, despite doing them religiously for years (using gems). The only time I got a high-end card was when pity counters were added to the likes of Bdor, and I got Zidane on a guaranteed card.
    No matter what people say, in my experience, drafts is a much fairer system than the 3k daily packs or other non-FP store packs. You do get a guaranteed high-end card at the end of the cycle, and more often than not, I did pack quite a few of 117 OVR in past events, well ahead of reaching the final number of 100 (and now 70). You do get a high mid-range card every 10 with the worst luck, which store packs never did, so despite the bad rep, the drafts are actually a big improvement. It would be great if they stuck to one kind at a time instead of sometimes 5+ different drafts on the go (too much variety actually lowers the positive impact of drafts).

    Badges are the evil in the recent game evolution. Despite a fairly decent luck in the past events with claiming a significant number of 117s, I never actually completed a badge, and even this TOTS, which is a lot longer with higher chances to reach the end of level 4, I doubt that I'll get there. A slight reduction in the last level to the required number of points would go a long way to level the fields a little bit.

    Hardly any high-end tradeable cards in the economy removed ability to make coins easily to keep up with whales too.

  • The bottom line is this:  EA created a “K” economy when it brought in badges and the draft. What is a “K” economy? It’s one where the rich get richer and the poor get poorer (one line trends upward while the other goes down). It used to be that F2Pers could grind their way to being relatively competitive in this game, but this stopped being the case some months ago and the gap between P2P and F2P is now a chasm (e.g., 128 OVR v 122-123 OVR).

    Sadly, based on the current setup this gap is only going to grow. At this point no amount of sweat equity will enable me to field even a 124 OVR team let alone 128. Six months ago I was routinely at +30 - +50 across the FC Champions DR modes, and now I barely make it to +10. I still grind every last event, but EA has clawed back a ton of value and placed it behind a paywall and, in the process, relegated most of us to second-class citizen status. 😔😡🤬

  • Klevisdibra's avatar
    Klevisdibra
    Seasoned Newcomer
    6 days ago

    Badges right now it's most important things in this game even in this season if you see player who been pol A last season are more expensive then same ovr of this season because the game doesn't want you to complete the badge that easly...it's not matter anymore to think Wich player should I use or etc just complete 3 badge and that's all 

  • VSA n MM were always about the OVR  not the skill.....