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Re: Suggestion: Position-Specific Player Progression With Daily Limits

Dear EA SPORTS FC Mobile Development Team,

I hope this message finds you well.

With great respect for the work and dedication of the EA SPORTS FC Mobile team, I would like to formally submit a gameplay and progression system proposal that aims to enhance long-term player engagement, gameplay depth, and market stability within FC Mobile.

Proposal Title

Skill-Based Player Progression System With Fair Market Integration

1. Introduction & Purpose

This proposal is designed to complement the existing FC Mobile ecosystem by introducing a skill-based, effort-driven player development system that rewards consistent gameplay, positional mastery, and long-term planning—while maintaining a fair and healthy in-game market.

The intention is not to replace current systems entirely, but to add depth, realism, and sustainability to player progression.

2. Core Concept: Position-Specific Proficiency Training

Each player develops based on their natural football position, rather than relying solely on generic Rank Up progression.

Examples

Striker (ST): Finishing, Shot Power, Positioning

LW / RW / CAM: Pace, Dribbling, Agility, Ball Control

CM / CDM: Stamina, Passing Accuracy, Defensive Awareness

Fullback: Crossing, Recovery Speed

Center Back: Tackling, Strength, Interceptions

Goalkeeper: Reflexes, Handling, Positioning

Daily Training Limitation

Each player is limited to a maximum of 4 proficiency training sessions per day

Encourages strategic squad rotation

Prevents instant progression abuse

Reinforces realistic development pacing

3. Proficiency Challenges & Active Gameplay Integration

Player proficiency is earned not only through training, but through active participation in gameplay, including:

Position-based Skill Challenges (Striker → Goalkeeper)

Versus Attack

1v1 Matches

Manager Mode

Live Events, Events, and Seasonal Content

Each player can earn Proficiency Stars (maximum 5 stars).

🔹 The higher the proficiency star level, the greater the training point efficiency gained, rewarding:

Consistent usage

Skill mastery

Active engagement across modes

4. Skill Star System & Market Control Mechanism

To maintain market balance and avoid inflation, Skill Stars serve as controlled unlock keys rather than direct power boosts.

Unlock Rules

50 Skill Stars

Unlocks 1 untradeable player, allowing:

Temporary tradeability, or

Strategic permanent squad usage

100 Skill Stars

Unlocks 2 players

Trade Time Limitation

Tradeable status lasts 7 days

If not sold within the period:

The player becomes locked again

Cannot be traded unless additional stars are earned

This ensures:

Market exclusivity

No sudden oversupply

Meaningful effort behind each sale

5. Fail-Safe Conversion System (If 50 Stars Are Not Reached)

To ensure player effort is never wasted, Skill Stars can be converted into alternative rewards:

Conversion Options

Training Points

Skill Boost Tokens

Limited Gem rewards

Market utility bonuses (e.g., reduced tax for a short period)

⚠️ Direct large-scale Gem conversion is intentionally avoided to protect economic balance.

6. Player Choice & Progression Freedom

Players may choose between:

Progression-Oriented Path:

Focus on training, mastery, and long-term squad growth

Economy-Oriented Path:

Focus on controlled market interaction and resource optimization

This respects diverse playstyles while maintaining fairness.

7. Long-Term Engagement Benefits

This system:

Encourages daily play without forcing grind

Makes each player feel unique

Gives value to time, effort, and football knowledge

Keeps the market active but controlled

Every developed player carries a progression history, not just an OVR number.

8. Closing Statement

I sincerely believe that this system aligns with FC Mobile’s long-term vision of competitive, engaging, and sustainable gameplay.

It is designed to enhance realism, deepen player attachment, and support a healthy in-game economy.

Thank you very much for your time and consideration.

I truly appreciate the opportunity to share this idea with the EA SPORTS FC Mobile team.

Respectfully,

Ferdy80 (my Account in fc mobile)

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