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rsoback94's avatar
rsoback94
Rising Hotshot
2 months ago

Bring Back Body Morph Sliders in Madden (Arms, Calves, Chest, Gut, Thighs, etc)

One of the best parts of Madden 22 & 23 was how you could create players and make them look different. The morph sliders (calf, thigh, arm, chest, gut, etc.) gave us a way to build realistic body types that matched actual NFL players. A WR didn’t have to look like a clone of a linebacker. A veteran coach could look like himself. That’s what made Franchise and CAP immersive.

 

Starting in Madden 24, these sliders were stripped down, and by Madden 26 they’re fully gone. Now, every created player and coach has the same body silhouette. It breaks immersion when 330-lb linemen and 190-lb slot receivers have nearly identical frames.

 

Why the sliders matter

mmersion in Franchise: Every player looks different, closer to their real NFL counterpart.

 

Customization depth: We want to create unique players, legends, draft classes, and coaches.

 

Variety for online leagues: Without morphs, every user-created draft class looks cloned.

 

 

The good news

 

The data for these morphs (base & barycentric blends) is still in the game — community tools like MyFranchise Tool can still access them, but only on PC and we shouldn't have need to use that. EA didn’t remove the system, just the sliders from the UI.

 

The ask

 

Please bring back body morph sliders for Madden 27, or patch them into Madden 26 if possible. Even a simplified version (muscular vs lean sliders, belly size, arm size) would be better than nothing. This was a feature Madden already had, and losing it makes customization feel worse, not better.

 

Madden should be about authenticity and variety — right now we’re stuck with cookie-cutter bodies. Give us back the tools to make the game look as real as it can be.

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