Mental9292 That bullet effect idea could be pretty sick, especially on deep bombs, perfect hit sticks, or a clean pick where the play is basically over the second it happens. Things like this can make big moments feel way bigger without changing the actual outcome.
The better in-game training idea stands out, too. A lot of people bounce off Madden because the gap between casual and competitive can feel huge, so anything that helps people learn coverages, timing, reads, and adjustments better would probably help a ton. Curious what your other ideas are, too, because this is the kind of stuff that could make the game feel more fun and more approachable at the same time.