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bello9898's avatar
bello9898
Seasoned Novice
16 hours ago

PC Performance, Frame Gen, DLSS/FSR & Engine Modernization Are Long Overdue

The current state of Madden on PC is unacceptable for a full-price AAA release.

 

Frame timing is inconsistent. Stutter is common. Performance scaling is poor. This affects both AMD and NVIDIA systems. We paid the same price as console players, yet the PC version feels like a secondary port instead of a properly developed platform.

 

**Frame Timing and Engine Issues**

 

Even when locked at 60 FPS, the game does not feel smooth due to inconsistent frame pacing. This is not a hardware issue — it is an engine-level optimization problem.

 

Madden is still running on a heavily modified Frostbite foundation that dates back to 2017-era architecture. PC hardware in 2026 is dramatically different. The engine needs modern PC optimization, not minimal adjustments.

 

Framerate cap and refresh rate (Hz) should be separate settings. Players should be able to:

- Set custom FPS limits

- Run unlocked framerates

- Use proper VRR

- Match refresh rate independently

 

These are standard PC features.

 

**DLSS, FSR and Frame Generation Are Missing**

 

Modern PC titles integrate:

- NVIDIA DLSS upscaling

- AMD FSR upscaling

- Frame Generation (DLSS 3 / FSR 3)

 

These technologies significantly improve smoothness and performance on modern GPUs.

 

Madden has none of these natively implemented.

 

Frame Generation in particular would dramatically improve smoothness for supported GPUs. There is no reason a modern sports title should lack these core PC technologies.

 

**Driver Compatibility and Anti-Cheat Conflicts**

 

AMD Adrenalin and NVIDIA Control Panel are official GPU tools used by millions of players. They are not cheats. They should not conflict with anti-cheat systems.

 

Players should not feel like enabling normal driver features might cause instability or interference with EA Anti-Cheat.

 

Driver tools and the engine should coexist properly.

 

**Graphics Settings Are Too Limited**

 

The graphics menu lacks proper granularity. PC players use ultrawide monitors, high refresh displays, and modern GPUs. There should be deeper control over:

- Shadows

- Post-processing

- Lighting

- Texture quality

- V-Sync behavior

- Frame limit behavior

 

Telling players to disable visual feedback to reduce stutter is not a solution. That forces players to reduce gameplay clarity just to stabilize performance.

 

**PC Is Not a Bonus Platform**

 

There are tens of thousands of active Madden players on PC. The platform is growing. PC players are not asking for special treatment — we are asking for parity and proper optimization.

 

This should be a fully supported PC release with:

- Stable frame pacing

- Engine-level optimization

- DLSS and FSR upscaling

- Frame Generation support

- Modern graphics scalability

- Proper framerate and refresh separation

 

Right now, it feels like a port that receives minimal attention instead of a platform that is taken seriously.

 

PC players deserve a modern, optimized experience — not an afterthought.

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