4 years ago
Mass Effect 1 Feros Bug - PS4
I got told to come here by EA support so...
In Mass Effect 1 using melee attacks or using high explosive grenades to kill the infected colonists counts as "saving" the colonists on Feros. (Yes I double checked to make sure I hadn't equipped the special gas that saves them. I had explosive kill grenades equipped.)
Despite getting the death animation from the colonists I beat to death or exploded with grenades, the game recognized them as being alive and awarded me paragon points instead of renegade ones.
I'm guessing it's a combination of the new combat for ME1 not recognizing that the dedicated melee is meant as a kill action, and maybe a bug where the game thinks I have the special grenade equipped when I don't.