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draconiam's avatar
draconiam
Seasoned Ace
4 years ago

Mass Effect Andromeda and Shepard Trilogy problem

Hello, as we move closer to N7 Day many of us know there won't be a trailer for ME: Next for a big while if any so I decided to replay ME Andromeda after getting tired of destroying the reapers with over 8k WA. As I play the game it strikes me the massive shot in the foot that Bioware wrote themselves not just in regards to the story in ME 1-3 but in the Legendary Edition (Spoilers for ME Andromeda):

How do you explain yourselves making the Andromeda Initiative, which had massive promotional campaigns across the entire galaxy according to the characters in ME Andromeda, be invisible to Shepard who is dealing for three whole games in the galaxy underworld?

-100k human colonists going missing is enough to enlist Shepard attention yet over that number of Galactic beings got into 4 Arks and the Nexus and made a televised departure between the events of destroying the Collectors Base and Arrival yet none of the news  on the Citadel could be bothered to talk of the Initiative;

-many named humans who made the jump had been with the Systems Alliance, there is a Turian ex Spectre involved, multiple Asari Commandos, STG members and more important a disgraced N7 Operative who dishonorable discharge made a lot of waves through the galactic news that his two sons were impacted. Yet Shepard, a N7 Operative and first human Spectre never heard that story or ran into drunken soldiers spilling the beans?;

-massive amounts of funds and materials were deployed and the Shadow Broker never bothered to put that in the databanks when Shepard read them oh, there is a link between the Shadow Broker and the N7 operative;

-humanity can't develop AI but Synthetic Insights is fully permitted to do so);

-ME: Next will likely deal with the Andromeda Initiative as we can hear the words Ark 6 deployed, Ark 5 was in orbit on a Batarian planet as it came under attack but it managed to avoid the attention of the Reapers as it travelled towards the events of the would be DLC turned into a novel;

-Modders managed to include a few missions that directly referenced the Andromeda Initiative and even wrote a well acted script on how Shepard might not have known, so how in the narrative Gods you don't seek to incorporate soething similar in ME LE if you are gonna continue the thread of the Arks?

At this point Bioware created two ME universes thanks to that narrative oversight:

-one with Shepard and Co tackling the Reapers with all organizations either using us or pretending that everything is fine;

-the other where the Initiative picked up speed thanks to a massive influx of cash and resources and performed very public statements of what they are doing and what will be the requirements to go there (they even write Liara knowing about the Initiative and Ryder across all three games but not mentioning that to Shepard).

If you are gonna insert events in your work of literature or in general storytelling then at least you have to plant the seeds in the first games or better yet, the second game where they came up more public according to your own work in ME Andromeda Codex. 

@EA_Mako, what do you think of this narrative oversight and how it might be a very hard tangled web to unravel?

15 Replies

  • EA_Mako's avatar
    EA_Mako
    Icon for Community Manager rankCommunity Manager
    4 years ago

    @holger1405 wrote:

    Only because it is not mentioned don't means Shepard don't know about the initiative and wile it is not exactly cannon, this trailer suggest that she/he indeed know about it. 


    I never put a great deal more thought into it than this, to be honest. Shepard had more important and imminent things to worry about at the time. A brief sendoff to a project Shepard would never see bear fruit in his/her lifetime is a great touch and leaves plenty of room for me to head-canon things otherwise.

    This trailer though! Never fails to choke me up. Evoking that pioneering spirit and exploration of the great unknown by leaning on our actual real-world efforts is so touching in a way very few things are for me (the movie Interstellar hits similarly). Here's hoping we'll get a bit more of that in the future!

  • holger1405's avatar
    holger1405
    Hero+
    4 years ago

    @EA_Mako wrote:

    This trailer though! Never fails to choke me up. Evoking that pioneering spirit and exploration of the great unknown by leaning on our actual real-world efforts is so touching in a way very few things are for me (the movie Interstellar hits similarly). Here's hoping we'll get a bit more of that in the future!


    THIS^^!

    So much this!  I still get goosebumps every time I watch it. 
    All what you said, and Jennifer Hale's voice, plus the "This is commander Shepard, signing off" at the end. Perfect! 

  • draconiam's avatar
    draconiam
    Seasoned Ace
    4 years ago

    @EA_Mako"A brief sendoff to a project Shepard would never see bear fruit in his/her lifetime is a great touch and leaves plenty of room for me to head-canon things otherwise."
    I don't have a problem with the Initiative happening quite the opposite, but usually when writers have long term plans for the media they are working on they leave some bread crumbs of information into the storytelling (the MCU being the most famous recently as with the introduction of LOKI and the What if series they managed to create parallel stories that are canon and affect the main thread of the MCU and vice versa) even if they don't pan out to much or are abandoned.

    That is what I would have loved to see reflected at least in ME2LE and ME3LE because by that time the project would have been very public even if we had no direct involvement on the events. A few emails and news articles would have helped ground ME Andromeda more into the regular events.

    "This trailer though! Never fails to choke me up. Evoking that pioneering spirit and exploration of the great unknown by leaning on our actual real-world efforts is so touching in a way very few things are for me (the movie Interstellar hits similarly). Here's hoping we'll get a bit more of that in the future!"
    I agree, and I have started discussing possibilities in the BSN fan site that it could go one of the following ways:
    -High Destroy ending Shepard can go make the trip to Andromeda after he is older and behave like Hawkes did in DAI, the Ark 6 will have some technology born out of the shared scientific and engineering communities which made discoveries as they are repairing the damage. Some Reaper Tech will be used on the Ark but most of it will clearly be MW developments;
    -first Act of the game will be in the MW pre Ark launch and then transition the time it took to travel (PC will be a new one to then transition to Ryder as he is recovering the Quarian Ark);
    -like GTA V there could be multiple playable characters that take decision's which affect the other characters, it is new gen and I want a game that pushed the capabilities while staying realistic to technical demands, ME Andromeda did implement some awesome ideas which sadly didn't pan out well;
    -in the Control we have a Reaper Ark 6 with Shepard installed in it;
    -in the Synthesis we have an Ark that Reapers helped to construct.

    All would carry materials and knowledge to construct a new Mass Relay (the details and tech would obviously depend on the ending of ME3) and set up a transportation method between the MW and Andromeda in the System where the Nexus is located.

  • draconiam's avatar
    draconiam
    Seasoned Ace
    4 years ago

    I know Bioware never planned much in ME1 because they didn't think the game would sell enough to have sequels approved in fact, their partnership with EA ensured that more games would be made. By ME2 time there should have been a few bread crumps about the Andromeda Initiative as even in ME:A there is a codex entry that states the Asari and Salarians where planing similar ventures until humans came and provided the required push (scientific/engineering developments, funding and clear vison which the other races then decided to start pitching in)  to make it possible. 

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