5 years ago
ME2 LE - Archangel cutscene bug / lighting issues on Omega.
I thought this might have been a one-off, but I repeated the quest to confirm and checked youtube for video of it as well.
When Garrus regains consciousness after being shot by the gunship, in original ME2, Garrus' awakening is fully animated and the scene is focused to show it. In ME2 LE, it appears that this animation is missing, the camera focuses vaguely on his face, and the audio plays.
Was this an intentional change or is there a bug in the cutscene?
Also - anyone else getting the visual effect that causes the overhead lights in Archangel's base (and similar spaces/apartments on Omega) to appear dark with a light ring around the edge? Seems like some sort of shader bug.