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mckrackin5324's avatar
10 years ago

Mini Map?

Am I missing something?

Is there REALLY no mini map in this game? lol....

How can they make games set a thousand years in the past with mini maps but then make a game with civilizations tens of thousands of years advanced...and no mini map?

Is there maybe a mod I can install?

10 Replies

  • Are you talking about Mass Effect? Because this is the Mass Effect 3 thread.

    If you, what I assume, talking about SimCity, here is the right thread.


  • @holger1405 wrote:

    Are you talking about Mass Effect? Because this is the Mass Effect 3 thread.

    If you, what I assume, talking about SimCity, here is the right thread.


    Yes. Talking about Mass Effect 3.

  • holger1405's avatar
    holger1405
    Hero+
    10 years ago

    @mckrackin5324 All right then. No, there is no Mini-Map. The Game has a Map in non linear (hub) areas, on the Citadel and on the the Normandy for example. (Standard key is M)

    The Missions are linear, so basically you can't miss anything important, you also can press M in Missions, that gives you an arrow that points to your current objective or highlights the objective if you are near. 

    Edit: As far as I know there are no Mods available that add a Mini-Map.

  • Thanks.

    You're right that I play on PC but I use a controller so there's no quick map on missions.

    I can click R3 for the arrows but have to pause for the map. No biggie.

    I just can't fathom why they didn't give us a mini map on the HUD when they give us one in games like Dragon Age. hahaha

    It would make sense in this game given the incredibly advanced tech the characters use.

    Anywho...thanks again.

  • Fred_vdp's avatar
    Fred_vdp
    Hero+
    10 years ago

    @mckrackin5324

    ME1 had a radar, but they got rid of it starting ME2 because the Xbox 360 couldn't handle it. ME1 on Xbox 360 runs at ridiculously low framerates in combat, sometimes even falling to 13fps. They had to make some sacrifices in the sequels to keep the game playable.

    Fun fact: That's also why combat and non-combat areas are separate in the sequels. The Xbox 360 has so little RAM that they decided to have dedicated non-combat zones where the combat animations didn't need to load into memory. In ME3, holstering your gun in combat areas isn't even possible, even on PC.


  • @Fred_vdp wrote:

    @mckrackin5324

    ME1 had a radar, but they got rid of it starting ME2 because the Xbox 360 couldn't handle it. ME1 on Xbox 360 runs at ridiculously low framerates in combat, sometimes even falling to 13fps. They had to make some sacrifices in the sequels to keep the game playable.

    Fun fact: That's also why combat and non-combat areas are separate in the sequels. The Xbox 360 has so little RAM that they decided to have dedicated non-combat zones where the combat animations didn't need to load into memory. In ME3, holstering your gun in combat areas isn't even possible, even on PC.


    Ahhh...will be nice when they stop making games with PS3 and XB360 in mind...completely.

    I wish all PC games were a completely different entity from the crippled console versions.

  • Fred_vdp's avatar
    Fred_vdp
    Hero+
    10 years ago

    I understand that they prioritize consoles because they're a bigger market for this game genre. Dragon Age Inquisition, despite being a great game, suffers a bit from 'consolitis' as well, with some horrible menu designs, awkward tac cam controls, and 8 ability limit. BioWare released a video about how DAI was seemingly designed for PC, but after the game was released, much of what they said proved to be untrue and the video got taken off their official YouTube channel.

    There have been some good developments, however. You can see some changes in game design with The Descent and Trespasser DLC. BioWare chose to ignore last gen and as a result waves of enemies were much larger, resulting in fights of bigger proportions that wouldn't be possible on PS3 and Xbox 360.

    In two weeks Mass Effect Andromeda will be featured at the EA Play event, so maybe we'll find out if this trend continues.

  • holger1405's avatar
    holger1405
    Hero+
    10 years ago

    I am also curious of what we will see from ME A at the E3. Let's hope it's good stuff. 

  • Hope MEA is awesome.

    I really enjoyed ME3...even though I completed it in a couple days...admittedly,I lost a couple planets in the rush.hahaha

    I hope for native controller support this time too.

    I only use mouse and keyboard on FPS games and prefer to play third person story games from a reclined position...if not completely horizontal.lol

    ME3 Tweaker is working for now but has a few bugs...would prefer it come from the game devs.

  • Fred_vdp's avatar
    Fred_vdp
    Hero+
    10 years ago

    Dragon Age Inquisition was the first BioWare game since Jade Empire to have controller support on PC. My bet is they want to continue supporting controllers throughout this generation.

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