Profiles | Did Alec meant them only for Combat?
As I was commenting on another thread, and probably someone else somewhere might have thought about it, Alec was an Explorer, a Pathfinder. Using this obvious assumption, when he invested his brains upon SAM designing profiles, I'm mostly assuming that he was making SAM even better suited for his main tasks, which were for a Pathfinder. Probably, combat training would be a secondary behavior (although he says that interaction with SAM made him able to augment his physical and mental prowess. Be as it may, it's spent on combat only, and the tinkering with remnant tech, which is poor thinking).
I would suggest we had more tasks and actions working with other profiles (and as such, profiles would have skills themselves evolving on their own by proficiency). Of course, that would require a bit of work here and there, but I'm mainly bringing this subject for us to discuss and talk about while at it. Given profiles are unlocked after evolving battle skills, they are tied to battle purposes, unless they are redesigned. A few examples:
- Engineer could have that robot scout ahead and map the area, or find enemies, resources or illuminate.
- A profile named, say, 'Seer' which would slow down all action around you, as your cerebral prowess are enhanced to analyse a certain situation, having all important points flared into your senses.
- Biotic profiles could improve the distances you can jump, fall and dodge.
- etc.
So, how would you guys design profiles meant for a Pathfinder job?
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I have made a more explained thread here.