Re: Mass effect legendary edition me2 too dark?
Hi, here’s a copy-paste of my previous comment from another thread:
« Yes gameplay IS affected as well in ME2 and ME3 to a lesser extent. I play on PC in SDR and the blacks are crushed in many areas, resulting in less details and difficulty to see our character, armor and general environment. The issue comes from the DephtOfField shader which has a too low black entry point.
It could be an easy tweak but we cannot modify the shader files ourselves because that makes the game crash. Even adding single a character to a comment line and saving does it (probably because of copy protection). And reshade is inefficient because the problem comes directly from the engine, so even if you manipulate curved levels, gamma, etc. it wont do anything.
The only workaround at the moment is disabling depth of field. But you loose so much of the color grading, art direction and fx effects that its not worth it.
Please Bioware, do something (or at least give us the possibility to do it ourselves) »
And yes ser, I agree: ME1 colors were absolutely perfect.
Cheers