Forum Discussion
79 Replies
There is something wrong with the game. It stutters every 3-4 sec. Even with 80-90fps. With vsync on, 60fps it's nearly unplayable.
The worst thing about it is, that even after I close the game, my Firefox and all videos stutter too. I have to reboot my PC to get rid of it.
Strange sh*t. Never seen something like this. Playing on WIndows 7 Ultimate.
Specs:
i7 2600K (4.5Ghz)
16GB DDR3 Ram
GTX 1080
All it says for me under the Game Mode menu is that "This PC supports game mode" but nothing I can disable etc.
But I have finally gotten a response from a Ghost representative on the Reddit forums that there is a performance patch in the works so I guess its just to sit back and wait for it to go live. Hopefully that isnt too far away!
- Anonymous8 years ago
So I was looking through their tweets on twitter and they responded to a person that was talking about textures not loading and things and they said that they are working on a patch to improve performance so hopefully that means it will help the stutters and hopefully it will come out soon.
- EA_Barry8 years ago
Community Manager
I just want to confirm that as posted above by @devdenny, we are investigating performance issues on relatively high spec hardware.
@EA_Barry Thanks for answer 🙂
You wouldnt have an estimate of when this patch will come? Atm I cant play the game cause of the heavy stutterings that affects the handling of the car and I really would love to dive properly into this game :/
- EA_Barry8 years ago
Community Manager
I cannot provide any dates as we are still in the investigation stage. Thanks.
- Anonymous8 years agoI have 3570k with 16gb and gtx 1060 6gb and the game runs very well even on utra but the stutters kill the game
- Anonymous8 years ago
What information can we provide to help you find the problem?
- Anonymous8 years ago
I also have a system running 7700k, 16GB RAM, Installed on and SSD, and 2 overclocked 970's running in SLI. the game will cant get above 20 FPS in Dx 11 with poor card utilization and only runs one card in DX12. Super glad that this hasn't been fixed from the beta.