mega8deth8
2 years agoRising Adventurer
Video proof
Here's an example os superstar ignoring the ratings of the players. Guy with the puck is a Silver Ovr72. Guy chasing is a 99.
Here's an example os superstar ignoring the ratings of the players. Guy with the puck is a Silver Ovr72. Guy chasing is a 99.
Niedermeyer has to turn, which slows him down. Luciane has pure straight-line speed and pulls away. This doesn't prove slower players are faster. However, you're always welcome to play with slower players if you feel they have an unfair boost.
@mega8deth8 wrote:Here's an example os superstar ignoring the ratings of the players. Guy with the puck is a Silver Ovr72. Guy chasing is a 99.
The stamina meter under Neidermayer isn't being depleted. This indicates hustle isn't being used whereas Lucian (puck carrier) is using hustle.

Are you guys seeing the same thing I am? I understand all of the factors. Bottom line is, a 99 speed is directly behind a 72 PUCK CARRIER, both are at full speed and the 99 can't gain on him. That's the issue. NOT why the 99 was behind in the first place "he had to turn around" and NOT that he wasn't kicked into overdrive (I'm always pressing down on L3 by the way). And the snarky "why don't you use a lower ovr if you think they have an advantage" remark. Well genius I would if they had the same boost to them that Superstar gives to the CPU players. But I'm not the CPU am I?
@mega8deth8 wrote: Bottom line is, a 99 speed is directly behind a 72 PUCK CARRIER, both are at full speed and the 99 can't gain on him.
No, they're not both at full speed. The 99 speed is not using hustle while the 72 puck carrier is.
@mega8deth8 wrote: NOT why the 99 was behind in the first place "he had to turn around" and NOT that he wasn't kicked into overdrive
But these are important factors in the scenario you posted. You can't just brush off the fact that a player was already a few strides behind and then had to make a turn, just because he's an OVR99 - this nuance has an impact on a player's ability to catch a puck carrier from behind.
@mega8deth8 wrote: (I'm always pressing down on L3 by the way)
If you were, then this energy bar would not be completely green:

@mega8deth8 wrote: And the snarky "why don't you use a lower ovr if you think they have an advantage" remark. Well genius I would if they had the same boost to them that Superstar gives to the CPU players. But I'm not the CPU am I?
The "boost" you're perceiving is just the use of a hustle button at the right times. Also not shown in this video is the perceived 'boost' the CPU gets when they make passes to players in stride and don't force puck carriers to lose their momentum. These same tactics are available to human players too. Some equate the inability to understand/learn/execute these simple, real-world hockey plays to the CPU getting a 'boost' but that's just not the case at all.
It's as simple as this; the CPU knows the nuance and uses it to its advantage the higher to go in difficulty settings. That nuance is available at your fingertips too, should you want to use it.
I'd agree
@KidShowtime1867 wrote:
@mega8deth8 wrote:Here's an example os superstar ignoring the ratings of the players. Guy with the puck is a Silver Ovr72. Guy chasing is a 99.
The stamina meter under Neidermayer isn't being depleted. This indicates hustle isn't being used whereas Lucian (puck carrier) is using hustle.
Normally I'd agree. BUT, the issue here is that "hustle" merely plays off your acceleration stat (how fast you get to top speed). That 99's speed without hustle should have zero issues catching the 72 speed with hustle. The game is flat out ignoring the 27 point difference, OP isn't wrong.
@Halfa_Starr wrote: BUT, the issue here is that "hustle" merely plays off your acceleration stat (how fast you get to top speed).
Correct. It stands to reason that the puck carrier, using hustle, would reach top speed faster. This would then mean that it would take slightly more time for the defender not using hustle to reach his top speed.
If it takes a faster skater longer to accelerate their top speed, a 'slower' skater who accelerates more quickly (using hustle) would realistically be able to maintain the gap between them for a short period of time, which is exactly what happened in this clip.
@Halfa_Starr wrote: The game is flat out ignoring the 27 point difference, OP isn't wrong.
You'll notice the puck carrier doesn't increase the gap between him and the player chasing him and in fact, the gap closes ever so slowly as they go up the ice which shows that the discrepancy in SPD attributes is actually being taken into account.



Had the user instructed the defender to hustle while skating straight-line through the neutral zone, they would've caught the puck carrier and disrupted the play.
Also, Luciani has the SPARK Synergy and if the user playing with him enabled the right synergies, their skating attributes go up slightly:

It looks like hustle is actually kicking in since his arms are pumping. It's possible there's an issue with the stamina indicator. I've relayed this to the team. Something else to keep in mind is that the user takes over the AI they crossover which causes a loss in speed. Also, the angle they are taking doesn't really allow them to catch up.
@EA_Aljo wrote:It looks like hustle is actually kicking in since his arms are pumping. It's possible there's an issue with the stamina indicator. I've relayed this to the team. Something else to keep in mind is that the user takes over the AI they crossover which causes a loss in speed. Also, the angle they are taking doesn't really allow them to catch up.
Yep. Definitely animating the full sprint.
Not only that it looks as if the puck carrier is slightly pulling away if anything. At worst he's matching the speed WITH the puck.
Also the green bar doesn't deplete immediately if you have a high endurance rating. It usually takes a while especially after a break (post whistle).
@TheUnusedCrayon wrote:Also the green bar doesn't deplete immediately if you have a high endurance rating. It usually takes a while especially after a break (post whistle).
Good point.
I'm actually not sold that the single crossover by Neidermayer should've had the impact it had on his speed, especially considering the OVR's involved.
OP may actually have some proof here that there's something happening...
Mega. I am i agreement with you. Have had same issues with a 99 player on my team racing in from the blue line, and an 84 catches up to him. It just seems whenever you post an issue on this OPEN FORUM. You are doubted, and asked to provide video. And when you do. Its still challenged. Can't win brother.