Forum Discussion

getBrutal's avatar
getBrutal
New Rookie
15 days ago

Poke checks seem bugged, if they aren't, they might need a rework or a tutorial

There are significant moments in EASHL, even with a 6'2 DD, mid-high 90s Stick checking, high strength, elite stick em up or elite NC, I'm seeing poke checks as basically a useless strategy as a D main in a D1 club who regularly reaches Elite (I've tested on a bunch of builds as well). I loved D in the last game except in the case of L2 spam, well L2 spam is almost gone so kudos, but you've demolished the rest of the smart positional D archetype so now I've just been cycling to FWD throughout sessions as to not lose my mind.

A detailed list of poke issues:

  • The punishment for poking is way too severe, even if I do get extremely get lucky and a poke works, my guy is so broken after that the 5000 fwds with wheels will just get the puck back anyway, so it's a useless strategy for D in most cases.
  • Stick lifting falls into this category, it can trigger but the FWD kits are too good to make it viable due to the punishment you get for executing the lift.
  • Without stick em up, even with high stats on a good d build, throwing a poke out looks like I'm under pressure, the animation is so goddamn slow that anyone with any semblance of reflexes can EASY work around it.
  • If me and the FWD are face to face in medium range, I can poke the puck and have many moments of collision and actually hear the stick check sound repeating over and over again, and no animation cue is happening showing they are losing the puck, they never actually lose the puck in the end. 
  • If the FWD is breaking past me and I successfully poke and the blade of my stick makes collision with the blade/puck, same thing, tons of sound cues and no animation cues that a poke has taken place, the FWD will never lose the puck no matter how much audio indicates a poke should have happened. These issues frequently result in goals and really makes playing D suck.
  • Poking successfully when face to face sometimes just pops the puck up in the like half a foot off the ice and the FWD will ALWAYS get it back, even if I have elite NC.
  • When poking when off foot, speed bursting or turning, my guy will just fall over sometimes, this is just another thing making pressing the poke check button, a staple in NHL D play just a really sketchy feeling strategy. I've made an effort to smoothen my inputs compared to last game but it makes no difference in the end because of all the other issues affecting the pokes, it's not worth it.
  • Sometimes you can get a perfect poke and your stick basically collides with the blade & puck of the FWD and your stick stops dead in it's tracks, like there's a force field around their stick.
  • When I play fwd and I'm face to face with a D i can just casually go left, right, left, right on the right stick and I can literally see them freaking out poking and colliding with my stick and absolutely nothing happens.
  • Poke checks seem to be easier to execute in the neutral zone for FWDs on other FWDs, I think it's just because wheels might not have proc'd yet, or they haven't chosen a side to stick handle on, but as soon as a FWD doesn't want to be poked, he can't be no matter what.

As a result of this I've changed my D builds to be a lot like a power fwd and I go on rushes, we play 6s like 3s and it's terrible hockey. I use NC and truck, I've never been a truck player, I've always been the best on my team at pokes and clean Lidstrom style d play using pokes and position and now it seems impossible. The only viable strategy is really lame big hits out of position high risk trash, or I just switch to FWD, which is crazy based on long I've been playing only D.

If I'm missing something,  please enlighten me. I've tested so many different things with it and it's not usable in game against a bunch of players with Wheels, Warrior, Big Rig, etc. I'm not sure if they are bugged or wrongly tuned or just fundamentally implemented to be a different game mechanic than all other NHL games, but maybe you should tell people wtf is going on.

In conclusion, an entire beloved archetype of hockey, the smart positional D man has been kitted out of the game.




5 Replies

  • Brownie8724's avatar
    Brownie8724
    Seasoned Traveler
    3 days ago

    This has got to be the worst release of NHL in years 

    The animations that my player gets move the player way put of position when I am literally trying to tie a stick up 

    The poke checking is ridiculous an not effective at all 

    The goals that are scored against are all exactly the same....goalie quick pass out to defense, stretch pass from goal line to center ice or offensive blue, vision control side skating BS , side of the net goal where there is barely enough room for the player to even raise the puck.

    My team will be trying to actually play hockey and make hockey plays but the other team spamming the call for pass or wind up for OneT makes their CPU chase the puck and make perfect passes to them every time.... All the stats are in our Favour but these guys score the cheesiest goals or the side of the net goals every time 

     

    Shots were 35 -7 and the team scored 6 goals cuz of Garbage gameplay

    You should add Negative impact to using vision control and the edge work when no players are near the player that way they cant wind up and just wheel with the edges all the way up the ice ... holding it down for long period should also have negative impact on players spamming buttons

    Terrible game play to start really hope u fix this

     

     

     

  • Please FIX your Game Please it is so busted, The hip and poke checks are useless. X Factors are to over powered, Goalies are the worst they ever been. You guys should think about letting us put X Factors on our AI club players in CHEL especially the goalies to at least try to have any chance against these busted X Factors and can you guys please make AI Smarter were tired of the AI Defense Doing nothing but letting the other players pass right by them for easy break away goal... Suggestion instead of you having the AI set to pro difficulty like you guys have done for the past 10 YEARS switch the AI to superstar difficulty. PLEASE FIX THE GAME... We Really need a update bad Thank you for your time   

  • getBrutal's avatar
    getBrutal
    New Rookie
    8 days ago

    EA_Aljo

    Another thing is if you poke and turn, your stick can glitch a few frames. I've noticed this is way way worse with bigger players. If you get good at the timing you can launch the puck from one net to the other net and over the glass, OR you can no clip the puck, this could be to blame for a lot of ineffective pokes and also causes some crazy glitches in game, it's rare but happens.

  • EA_Aljo's avatar
    EA_Aljo
    Icon for Community Manager rankCommunity Manager
    13 days ago

    Hi there. We are currently investigating stick lifts and poke checks. Thanks for all the feedback.

  • Can confirm the same for HUT unfortunately. The Lidstrom/Bergeron school of stick-on-stick defense is currently just not viable for the most part. I'm hoping they're going to adjust it because it is vital to the game, but thankfully HUT does allow for some more flexibility with the hitting and you can compensate for it.

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