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Re: [Discussion] Gw1 pc the forgotten

I also think it would be good for the game too, as GW1 is a purely online game, so trying to get coins with an extremely low player base outside of turf takeover can be mildly annoying at times. I'm currently playing a ton of GW1 since I maxed out all characters completely (GM 5 and everything) in BfN and GW2, and I've been trying to do online ops. Because of the extremely low number of players, lack of ease of access to the game, and the fact it is currently only on the EA store on PC not something like Steam which is a more far-reaching launcher/store front, it's hard to get coins and at some points during the day I can't even get an ops match. 

I mean the sequels are for the most part better than GW1, but I'd be nice to have it on a platform where it would get more attention. Afterall, why have the 2nd and third game on stuff like steam and not have the first. That's bound to raise some questions for people who are new to the series, like "where is gw1?".

5 Replies

  • stukapooka's avatar
    stukapooka
    Legend
    2 years ago

    @SkelajonGw1 is also more popular than bfn in a few circles and would most likely cost less as its older while bfn has stayed higher priced through the years.

    More players would only benefit the series, especially one like pvz right now which needs every player it can get at the moment.

    There were plans to bring it to steam through leaks alongside a few other games but it still hasn't come. You would think releasing it on its 10th anniversary at least but I guess it got scrapped or they just dont care. Both are probably true at this point.

  • Screion's avatar
    Screion
    2 years ago

    The OG GW lacks the monetization the other two have. Should be that simple.

    And with the recent development of possible legal challenges hanging like a sword of damocles over online games i would even think that the legal department argued against it.

    More players would mean more server capacity and at some point that money from sales will run dry which usually makes the financial departrment grumpy. With the other two there are coins and stars and all to sell for money.

    The well recieved Dead Space remake also showed that once projected profits are not met the entire franchise can get axed.

    Oiginally i had hopes that the Steam release of BfN and GW2 was there to get attention for an upcoming announcement. But enough time has passed to close that door.

    And i don't even know in which condition Popcap is. A lot of talent seemed to have left and i could think that passionate people who had their carreer around PvZ have no say anymore.

    But we have been there with the Command & Conquer franchise.

  • Iron_Guard8's avatar
    Iron_Guard8
    Legend
    2 years ago

    I have to agree with @Screion , even if I don't like that I'm sure the lack of monetization is the main reason. GW2's monetization was very similar to the original's at first, with just coin packs, but then it got all those upgrades, and BfN's monetization has always been egregious. I don't play GW that much anymore, but that's only since while I can still find games, they aren't always full, and 12v12 is where the GW games shine. GW is a such a great game and proof that the idea was worth continuing into GW2.

    I also thought that when they brought GW2 and BfN to Steam that they were testing the waters for a new game, which we still sorely need as we've been pointing out for years. 

    We need some good news for this IP for once.

  • stukapooka's avatar
    stukapooka
    Legend
    2 years ago

    @Iron_Guard8It just sucks to be a pvz fan right now.

    It's a genuinely baffling series. Its popular and the games get players and yet it still is actively held back by it's own internal affairs shooting itself in the foot every chance it gets

    Bfn gets canned (and was itself made after the canning of several other pvz projects) but then we get the switch port, ok I guess they already had that on the way and now here's gw2 on steam okay the irons hot is there gonna be anything- Nope pvz's hope of gaining a console foothold and fans has now been shot to oblivion and since mobile game revenue makes more money than some states I doubt will see another attempt for a long time.

    Oh it seems they're actually gonna communicate with us and players just want something to see a light at the end of the tunnel and ah crap it's an anticheat that did jack*@*& and made the game worse to play.

    Even when they outsource the series to other teams we just wind up with crap like pvz match.

    Oh but don't worry guys the battle pass they're planning to put into pvz3 is definitely gonna help. Leaks also say plant food may come but that's still from older versions. How does pvz 3 seem to devolve everytime its tried again!

  • stukapooka's avatar
    stukapooka
    Legend
    2 years ago
    @Screion From what I read the dead space remake was expected to sell around 5 million units and at best did around 2.

    Considering the og dead space was around that back in 2008 I guess they decided it wasn't worth it.

    Yet again it probably didnt help with it being released alongside calisto protocol and the re4 remake coming by soon after.

    Shame since 2 is imo the best one.

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