Forum Discussion

schnoopl's avatar
schnoopl
Seasoned Rookie
22 days ago

does anybody enjoy climbing buildings to get to spots/challenges?

just like everything else i don't like in this game, this I've is just confusing to me. i assume it's supposed to be a form of progression, but it doesn't feel rewarding when it's just removing an annoying part of the game. not to mention most of the buildings can only be climbed up a few specific paths for no discernable reason at all, like the hotel, all of the windows are identical except only one side has windowsills for you to climb, why?? that's just adding frustration to annoyance for no reason. at least let us teleport to challenges so if i want to earn Tix i don't have to deal with playing a janky Assassin's creed 1 wannabe.

6 Replies

  • schnoopl's avatar
    schnoopl
    Seasoned Rookie
    22 days ago

    for reference i have nearly bought everything from every box but still haven't bothered to climb the tallest impervatek tower to unlock the fast travel point

  • DucksEA's avatar
    DucksEA
    Seasoned Veteran
    22 days ago

    Stop doing the challenges. I have never enjoyed climbing to get to a challenge spot. 

    But, I think it is fun when I need to explore to get to a spot I saw from the street.  I enjoyed trying to get to the top of the theater building so I could grind it's sign.  

     

  • fire_james22's avatar
    fire_james22
    Seasoned Veteran
    22 days ago

    Agreed. Annoying. There are places you come to where you think you should be able to climb, and can't. To be a great feature, it really needs to be applicable to all building/landscapes, not just the ones the devs want you to be able to use.

  • schnoopl's avatar
    schnoopl
    Seasoned Rookie
    22 days ago

    fr, the mechanics aren't that bad but it's like playing AC but you can only go one route up each building

  • TRUEBE4TZ's avatar
    TRUEBE4TZ
    Seasoned Hotshot
    22 days ago

    They forgot they were making a skateboarding game.   They also ignored all the feedback in the play-test.   

  • most of the time you can fast travel on top of another building close by, to then fall to the challenge your wanting to do which isn't as annoying.