Forum Discussion
I dunno about locking the settings to the most difficult, but the settings should be an option that applies to all characters.
Like i shouldn't bail letting go of a grab in a flip while another player does a back flip quad kickflip.
When the throwdown/spot battle is activated it should indicate some core settings that apply:
- Fall Height
- Hold grab while flipping
- Land assistance
- Preroll (since this can limit trick options)
I think most other options are more control and feel preference, like I don't think grind assist needs to be global, nor things like toggled tricks and stuff like that.
The above don't change the feel of playing, they just allow you to do things that might be impossible otherwise.
Like the huge ramp spot battle can suck if you don't have your fall height set and someone else does. If it's set low for everyone, then it's a challenge and even fun to watch everyone fail, but if it's only low for you it's just unfair.
- skatesk8skater_x30 days agoNew Rookie
I believe Spot Battle should have as little assistance as possible because it's meant to be a mode where players compete based on their own skill.
Compared to other skateboarding games, EA Skate is already very accessible and easy to control. Assist features are fine for free skating, but in a competitive mode, a more challenging environment encourages players to improve their skills and truly master the game.
That's what made the original Skate series so enjoyable to me. I've played every game in the series, and up through Skate 2, the controls were consistent. Things changed with Skate 3, and I think that was one of the reasons the series lost part of its identity.
Even if you made the current Skate as difficult as possible, it would still only feel about as challenging as the Normal difficulty in Skate 3.