Forum Discussion
9 years ago
Balance is gone
every good rpg or rpg-like struggles to find balance
This game was somewhat balanced, high hp characters have low strenght and low hp characters have high strenght.
You had to balance a team, have glass cannons and also a tank or a way to protect the hard hitters
Now.. everything is gone. You can just pump steroids on your hard hitter and have your tank with an infinite hp pool
It's nonsense. Mods could be good, if they were a complement to a character, not a game changer. If the maximum was a fixed percentage, 1-5%, hell, let's be crazy, 10% for higher level mods.
Or have them with special trigger abilities or something. not crazy fixed values wayyy overpowered.
Ofc it's available for everyone, but it makes the game less fun.
GW was a struggle. it will be a lot worse when every battle takes forever.
Arena which is, together with raid, the only thing I think most don't Auto will be more than ever tilted to the whale's side
TL;DR
mods made the game unbalanced and frustrating to play
every good rpg or rpg-like struggles to find balance
This game was somewhat balanced, high hp characters have low strenght and low hp characters have high strenght.
You had to balance a team, have glass cannons and also a tank or a way to protect the hard hitters
Now.. everything is gone. You can just pump steroids on your hard hitter and have your tank with an infinite hp pool
It's nonsense. Mods could be good, if they were a complement to a character, not a game changer. If the maximum was a fixed percentage, 1-5%, hell, let's be crazy, 10% for higher level mods.
Or have them with special trigger abilities or something. not crazy fixed values wayyy overpowered.
Ofc it's available for everyone, but it makes the game less fun.
GW was a struggle. it will be a lot worse when every battle takes forever.
Arena which is, together with raid, the only thing I think most don't Auto will be more than ever tilted to the whale's side
TL;DR
mods made the game unbalanced and frustrating to play
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