6 years ago
100 crystal energy refreshes vs rate of return for double drops
Is it worth it to refresh for 100 crystals to get energy for double drops?
Or should you just spend it to get gear from the stores?
The cheapest MK 5 stun gun drop is 10 energy, so 100 crystals gets you 12 plays. At a 20% drop rate (generous?) you get on average 2.4 pieces of gear, which we need to round down because we can't get a partial piece of gear, and 2x for the DD bonus. So assuming our 20% drop rate we get 4 stun guns on average for 100 crystals, or 25 each. Stun guns are 260 crystals for 10 in the shipments or 26 each, for a savings of one crystal. (Also note, you can buy a complete Mk 5 Stun Gun prototype for 1274 crystals, or 25.5 crystals - so even less of a savings).
For Mk 5 Stun Cuffs, they are 28 crystals each so the savings is 3 crystals on double drop days. Marginally better than stun guns. :'(-o-tech are also 28 crystals each in the store.
For Mk 8 Golden eyeballs are a bargain in the store, for 15 crystals each. So spending 100 crystal refreshes to get them is a net loss of (-)10 crystals per.
For Mk III Carbanti's, you can farm them on an 8 energy node, so you get 15 plays / 100 energy. Which give us an average drop rate of 6 pieces for 100 crystals, or ~17 crystals. An 11 crystal savings vs the 28 crystal price in the store.
G12 gear pieces are either 30 or 35 crystals in the store, so there is a 10 or 15 crystal savings each depending on the piece.
So the big question is at the 100 crystal refresh rate, is the crystal savings per gear piece worth it to potentially get less than the minimum amount you could buy in the store? I'll leave that to everyone to decide for themselves, but for me I would say no - especially for Mk 5 Stun guns. I'll be stopping at 50 crystal refreshes, or spend my 100 crystal refreshes on G13 finishing pieces, which are only available on farming nodes or for real $$$$ in store.
My other big takeaway on this is that if you think the in-game economy isn't built on 'i have to have it now' impulse buying, here is the math that says otherwise.
Edit: formatting error
Or should you just spend it to get gear from the stores?
The cheapest MK 5 stun gun drop is 10 energy, so 100 crystals gets you 12 plays. At a 20% drop rate (generous?) you get on average 2.4 pieces of gear, which we need to round down because we can't get a partial piece of gear, and 2x for the DD bonus. So assuming our 20% drop rate we get 4 stun guns on average for 100 crystals, or 25 each. Stun guns are 260 crystals for 10 in the shipments or 26 each, for a savings of one crystal. (Also note, you can buy a complete Mk 5 Stun Gun prototype for 1274 crystals, or 25.5 crystals - so even less of a savings).
For Mk 5 Stun Cuffs, they are 28 crystals each so the savings is 3 crystals on double drop days. Marginally better than stun guns. :'(-o-tech are also 28 crystals each in the store.
For Mk 8 Golden eyeballs are a bargain in the store, for 15 crystals each. So spending 100 crystal refreshes to get them is a net loss of (-)10 crystals per.
For Mk III Carbanti's, you can farm them on an 8 energy node, so you get 15 plays / 100 energy. Which give us an average drop rate of 6 pieces for 100 crystals, or ~17 crystals. An 11 crystal savings vs the 28 crystal price in the store.
G12 gear pieces are either 30 or 35 crystals in the store, so there is a 10 or 15 crystal savings each depending on the piece.
So the big question is at the 100 crystal refresh rate, is the crystal savings per gear piece worth it to potentially get less than the minimum amount you could buy in the store? I'll leave that to everyone to decide for themselves, but for me I would say no - especially for Mk 5 Stun guns. I'll be stopping at 50 crystal refreshes, or spend my 100 crystal refreshes on G13 finishing pieces, which are only available on farming nodes or for real $$$$ in store.
My other big takeaway on this is that if you think the in-game economy isn't built on 'i have to have it now' impulse buying, here is the math that says otherwise.
Edit: formatting error