The recent rework of Tier 6 AAT has unbalanced the obtainable scores between phases and this needs to be addressed. At present Phase 1 requires more resource and offers the least reward vs Phases 2...
We found a solution for this. We basically have p1 and p3 free for all and unrestricted, and we limit p2 and p4 to one attack in each... So if you don't go in p1 or p3, you're losing potential damage. We found this method to work great as it actually forces people to participate in p1 and p3.
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