111Deep7 years agoAbility Mats Heist (Solution)@CG_SBCrumb I think I have found a solution to the Omega and Zeta mats problem. As, CG is definitely going to keep on adding new characters / rework characters that require Zetas. So, I've devised ...Show More
trevyclause7 years agoThat’d be sweet. Makes sense to use bounty hunters seeing as the other two heists require them. G12 required.
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