7 years ago
Ability Mats Heist (Solution)
@CG_SBCrumb I think I have found a solution to the Omega and Zeta mats problem. As, CG is definitely going to keep on adding new characters / rework characters that require Zetas. So, I've devised ...
"trevyclause;c-1855133" wrote:
That’d be sweet. Makes sense to use bounty hunters seeing as the other two heists require them. G12 required.