Forum Discussion

pjtqhkzyb0a2's avatar
pjtqhkzyb0a2
New Traveler
30 days ago

Add Simm For Raid

I cant imagine anyone is having fun watching the enemy team going 14 times in a row especially when you are locked behind speed droidika. Please add simm with average score so that we dont have to waste hours on silly animations.

  • Just let us sim our previous score.. add a 500 crystal cost to it and i'll pay it happy each week

    • MockingMax's avatar
      MockingMax
      Seasoned Novice

      Na just nornal sim ticket will do the job. Since none of the new content require sim ticket these are getting old unused content. So let said for a raid you need 10 instead of one etc. But no sim crystal. This will deff make me quit the game 

      • Tenebrae-3626's avatar
        Tenebrae-3626
        Rising Vanguard

        Honestly, I wouldn't even mind paying the crystals.

        Don't get me wrong, imo the raid as a whole is enjoyable, and I have a side task of slowly relicing my teams to try and get the max individual score. It's just that, as so many have said, it takes up a lot of time, which is even worse when you also have to worry about Conquest, TB, GAC, TW, who knows what else. On top of that there are still bugs within the raid, namely for me at least, Protection Disruption being inflicted on Gungans despite Phalanx's unique saying they're immune to it, and the raid DDK's cooldowns (it's supposed to have the same cooldown on the shield special as the playable DDK, yet it somehow is able to immediately use the special again once the DI goes down, the cooldown is supposed to start at 3 once the special is used, but it immediately starts at 2; my guild will have enough tickets to launch the raid within a day or two, I'll record it if I have to).

  • My guild just launched the raid, so I decided to check out the DDK cooldown thing I mentioned earlier. The description does indeed say it has a 3 turn cooldown, yet it automatically starts at 2. The same happens with the Commander, his special has a 3 turn cooldown, but it starts at 2. I checked the entire raid description section, nowhere does it mention any type of cooldown reduction for the enemies.

    I couldn't directly upload the video, so here's the YouTube link instead.

    https://youtu.be/FNCo3xBP9wI