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crzydroid
3 years agoRetired Hero
"InyakSolomon88;c-2348361" wrote:"Stokat;c-2348335" wrote:"InyakSolomon88;c-2348309" wrote:"Stokat;c-2348291" wrote:
About time we got more fleets in GAC! With the recent additions we have more than enough capitals and ships to set more defences. This will make the fleet zones more interesting.
9 capital ships + 47 ships = not enough ships. Where are the more than enough that you're referencing?
You don’t have to set full reinforcements to all cap ships. In fact it is beneficial not to do so in some cases to ensure the AI pull the ship you want as reinforcement. You set three cap ships on def and have 6 to attack with, leaving you with plenty of options for clean ups if necessary.
your strategy is to gift your opponent free points? Okay. That's certainly a tactic. Not a good one. Not a competitive one.
I really want to know where are these "more than enough ships to set more defenses" you're talking about? Should I only set 3 ships on D with each cap and gift my opponent 12 points in a tight match? And what happens if the executor needs to be 2 shot? Game over after the first battle fails? If you're going to play the "plenty of ships" card, then you go right ahead and explain EXACTLY how each team comp would work AND give you leftover ships.
Also worth noting you can say you can field 2 empire fleets but fleet counters are a thing and are severely limited.
I don't think he's saying NO reinforcements, he's saying not full, so the AI has limited options to call in and doesn't call in the ones that don't help. Most fleet battles are determined after two reinforcements. There can be some borderline cases where the third is what determines a hold, but otherwise if a hold happens, an easier cleanup doesn't make up for the missing 20. If you never clear it, two banners won't make a difference. If you one shot, you likely would've done so with four reinforcements and gotten the points anyway. You would never give your opponents 12 points; you are confusing it with offense banners. Your opponent would only get 1 each for the missing slots, but they might have to beat it first, I think.
At any rate, I still don't think it helps, because you are still left with a mismatch of your most mediocre ships with no synergy.
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