Forum Discussion

Nihion's avatar
6 years ago

Admiral Trench

I thought that Admiral Trench would be a perfect fit for Galactic Chase, and a thrilling Separatist Leader, so I would like him added to the game. Thoughts?

2 Replies

  • And here’s a complimentary kit that could be useful. It might be underpowered:

    Admiral Trench: 80 shards
    Dark Side, Separatist, Crew Member, Support

    Wavering Punch: (Basic)
    Physical Damage. Inflict Daze for 2 turns. If Admiral Trench has Stealth, he loses it and gains Offense Up and Defense Up for 2 turns that cannot be prevented or dispelled.

    Fortify Shields: (Special):
    Cooldown 3
    Call target ally to assist and all allies gain 30% turn meter. Admiral Trench gains Strategy for 2 turns.

    Strategy: This buff cannot be prevented or dispelled or Copied. Whenever an ally uses a special ability, this unit and the attacking unit gain 50% turn meter.

    Admiral To The Separatist Fleet: (Leader)
    All allies gain Heal Over Time (stacking) for 3 turns when damaged by an attack. Separatist allies have +10% Offense for each Heal Over Time buff on them. Whenever Admiral Trench uses an ability, Separatist allies gain 5% turn meter.

    Harch Intelligence: (Unique) ZETA
    Admiral Trench gains Stealth for 3 turns when damaged by an attack. Admiral Trench has +30 Speed when he has Stealth, and +20% Evasion when he does not. Admiral Trench cannot be Countered by an attack.

Featured Places

Node avatar for SWGOH General Discussion

SWGOH General Discussion

Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.Latest Activity: 6 minutes ago
83,117 Posts