Forum Discussion

andrewfinance's avatar
8 years ago

Again... payout structure is just plain strange....

How is this a "reward" for coming in in the top 2?

https://cdn.discordapp.com/attachments/313712100981735426/341034329717080074/image.png

When 5 gets this:

https://media.discordapp.net/attachments/309314086926286848/340327590734856193/image.png?width=1126&height=634

and 28 gets THIS??

https://cdn.discordapp.com/attachments/313712100981735426/341026178544697344/image.png

Please dont post the "RNG" again.... or that I get more credits, more useless gear salvage, and guild currency. Whoopdie do. Everyone knows the RARE gear is what the prize is.... Need to fix it.

28 Replies

  • Rng rng rng rng... honestly who cares if someone ranked lower than u got a precrafted gear. Be happy your guildmates can improve so u can hit the ground running for the new game modes coming.
  • Yes the Op is raging a little, but it 's also true that working your kitten off and being shafted by RNGesus is frustrating. But, I don't think that simply making the top player the only one with good reward is the solution.

    What I would like is for the top 3 player to be able to choose their gear from the loot table, the top 10 could choose only one piece and the rest have the current system. This way participating allow you to get lucky, but being good give you what you want.
    Give the officer who launch the raid the ability to choose which loot system they want and it would be far better in my opinion.
  • "Uklem;c-1196856" wrote:
    Yes the Op is raging a little, but it 's also true that working your **** off and being shafted by RNGesus is frustrating. But, I don't think that simply making the top player the only one with good reward is the solution.

    What I would like is for the top 3 player to be able to choose their gear from the loot table, the top 10 could choose only one piece and the rest have the current system. This way participating allow you to get lucky, but being good give you what you want.
    Give the officer who launch the raid the ability to choose which loot system they want and it would be far better in my opinion.


    Drop the random gear and give gear tokens to purchase gear from a gear store
  • Finish 100times in top3 and your rewards are waaaaay more better compared to 28th rank.
  • i take top3 rewards over #4 - #50 rewards all day every day. You might not get what you need every time, but you'll get so much more gear in the long run (including full crafts).
    There's always atleast 1 guildy who gets a full craft while ranking outside of the top3, but it isn't always the same guildy.

  • Your making the mistake of comparing yourself to the one or two people who got lucky, your rewards will still be better than most of the guild as by finishing in the top 3 you get two crates.

    In the long run the numbers for the top 3 will always be better than the rest of the guild assuming everyone finishes in a similar place each time.

    RNG does go against you and you may not get the gear you are after at that particular time but the amount of gear you get will help when gearing other characters up in the future.
  • "Smithie;c-1196862" wrote:
    "Uklem;c-1196856" wrote:
    Yes the Op is raging a little, but it 's also true that working your **** off and being shafted by RNGesus is frustrating. But, I don't think that simply making the top player the only one with good reward is the solution.

    What I would like is for the top 3 player to be able to choose their gear from the loot table, the top 10 could choose only one piece and the rest have the current system. This way participating allow you to get lucky, but being good give you what you want.
    Give the officer who launch the raid the ability to choose which loot system they want and it would be far better in my opinion.


    Drop the random gear and give gear tokens to purchase gear from a gear store


    What other game that involves raids/Loot do they actually let you pick what loot you want?

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