Forum Discussion
6 years ago
"Stenun;c-1877926" wrote:
Allow us to try and fail. We don't have to ace it to be happy, we just want to be allowed to play. If you were a chess player, would you not want to play Kasparov despite knowing he'd annihilate you? If you were on a soccer team, would you pass up the opportunity to play Manchester United just because you'd lose 40-0?
Tough is good. Allow us to face it!
Actually a lot of people would not want to do that. This is a personal preference on your part that you should be allowed to try and fail against something you have literally no chance at, but it is far from a universal one. And even if people say they want this, the devs have reason to believe that in reality it creates a negative experience for players and that they are better off not letting people in the door to the tough content rather than creating immense frustration among people who can't get anywhere with it.
"Lanbo;c-1877940" wrote:
Let me put it this way: if there is exclusive gear that requires the geonosis currency to purchase (and actually exclusive, meaning no other way to obtain it) then I have a HUGE problem with this. If there is no exclusive gear, I'll still be **** I can't enjoy the new content that I've essentially paid for, but not as ****. If there is exclusive gear then we should be allowed to attempt it to try for a star or two to slowly build up currency for said gear.
How is this different than releasing exclusive gear that can only be obtained by completing HSTR? Sure, you can *try* HSTR, but if you have zero chance at actually completing it you are locked out of g12+ exactly the same as if they didn't let you try.
"Stenun;c-1878156" wrote:"Mastersbgames;c-1878152" wrote:
Well, i hate to be that guy, but this won’t change anything. There was more backlash for the finn rework cause of the c3po interaction, and that changed nothing.
The previous incident I was put more in mind of was Malak and the requirements for that.
It's amazing how many people were outraged over those requirements when they fell foul of them. Yet here is another requirement which doesn't effect them ... and those same people are arguing that the requirements are a good thing?
I wonder how many people in this thread who have the opposite view to me would have accepted it if they'd been told that the Malak requirements were a good thing because it would otherwise have been too hard for them and if they were a serious player they'd have the requirements anyway so go back to getting CLS which is better to have some rewards than try this one and get none ... etc, etc, etc.
I distinctly recall a thread from well before Malak, in relation to the Chewie event, in which somebody was arguing that this should be done. He was banging their heads against the event for days, getting more and more frustrated and ready to quit the game and/or throw his phone out the window, and he said, "If in reality it requires g12 and Bossk, then you should make that a hard requirement and don't even let people do the event if they don't have it."
Personally I prefer to be allowed to try the event at a lower level, but I also think that the level of frustration present in the player base surrounding the Chewie event was not good for the game as a whole. I didn't mind the Malak requirements much because I recognize it was a way of forcing people to gear the characters and avoiding the situation where somebody tries for 2 days straight and gets amazing RNG and gets him while others rage and rage that they can't do it with higher gear than that guy had.
In this case, I consider the restriction reasonable due to the fact that you have to choose one or the other. Everybody will be able to participate in the exact same number of TBs, it's just a matter of which one you do, and is basically the same thing as having a higher tier.
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