Forum Discussion
7 years ago
"Kyno;c-1879653" wrote:"Talifer;c-1879608" wrote:
I'd have to agree with the original poster, I don't think this is a good decision.
Firstly it seem to fly in the face of the Q&A when they were commenting on a padawan system for guilds. This is going to seriously effect those guilds that already do this, no longer can you afford to nurture and grow new players in a guild.
Secondly I thought the whole point of TB was a sliding scale of rewards? Surely all the Genosian TB needs is a steeper curve for stars and rewards. You just make the rewards equivalent for most guilds across the 2, so 20 stars in Hoth gives the same rewards as 5 stars in Geonosis. And so 48 stars in Hoth is say 30 stars in Geonosis, this gives plenty of room for guilds that have totally conquered Hoth. Heck you could go even simpler and just give the Genosian TB 100 stars in total and match like for like from Hoth. Then simply add Geonosis to the current cycle of TBs.
They dont want to make content that will be easily beat by everyone in a short time. They are making this the next tier in difficulty, I'm imagining tier 1 will be more of a tier 5 currently and we will go up from there.
They cant just make it easier so everyone can participate, and then beat it "in no time". New content like this needs to have some lasting effect to then allow them to work on other projects.
I agree with this statement. Now you are sounding reasonable.
Yet, one thing I'd like to point out is that allowing a guild that wouldn't be very successful, or below that GP, does not make it any more or less beatable. If it's going to be X amount of difficulty, having lower powered guilds attempt will not change that.
Featured Places
SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.Latest Activity: 47 minutes agoCommunity Highlights
- CG_Meathead8 months ago
Capital Games Team