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benacrow's avatar
10 years ago

An Essay Regarding Lesser Gear Items

WARNING: Long post

We all know the grind for purple gear is outrageous now, esp with all the raid salvage being very difficult to get, but I find it a bit insane that CG is also gear-gating us on blue gear items (green/grey lesser so). There should be a much easier way to obtain blue gear items now that most players are at or approaching lvl 80. Why should we have to farm blue gear as well when we're already having an aggravatingly long grind for purple gear items?

For example, one piece of gear for QGJ to get to G11 requires 40 Mk 3 thermal detonators and 20 Mk 5 power cells, an item that USED to be available in the tank challenge, but was taken away (for no reason) on tier IV of the event. Same goes for the Mk 3 droid callers in the healer challenge tier IV. Why must we farm an additional 60 blue gear items for ONE piece of gear on ONE character when these pieces aren't available to us anymore aside from the usual 120 energy spent for 2-3 pieces? Purple gear already takes eons to farm, and adding blue gear farming to the mix, with equally poor drop rates, is absurd.

What makes this even worse is that nearly every character uses 25-50 pieces of these gear just to get to gear level 7! Then it's even worse after that! Items like the Mk 3 caller, Mk 3 detonator, and Mk 5 power cell need to be more easily available to players if we want any hope of farming purple gear and progressing in gear level with any characters.

Have no idea what I'm talking about? Go look at any of your character's gear level (g4+) and I'd say there's a 95% chance that they need one of these items to progress, regardless of how far geared that character is.

Additionally, it's ridiculous that CG expects us to have to choose between farming blue items or farming purple items from the challenges (tier III vs tier IV completion), when the purple gear is *generally* much harder to obtain. Why not just put these back into the highest challenge tier? It makes absolutely no sense and I hope whoever thought that was a good idea is having some major Taco Bell repercussions right about now (obviously the worst ill someone can wish upon someone else ;) ).

In any case, here's what I think would be a great way to allow us to worry about only purple gear items and not blue as such high player levels:

1. Put ALL possible gear items in the highest tier rewards for each daily challenge. Easy fix. Makes sense. Moving on.

2. Include a random 'variety pack' of lesser gear rewards upon completion of each raid. For example, for completing a T7, there'd be the normal rewards, then there'd be another gear drop package that gives an assortment of let's say 10 different full gear pieces; blue, green, and grey. Again, simple fix, makes sense, wouldn't hurt anyone.

We shouldn't have to worry about blue gear at this time in our game progression. That was level 60 stuff. We're level 80 now. Blue gear was a farm of the past and one that shouldn't be occurring now that we have to farm purple gear like Mk 5 droid callers, Mk 6 nubian design tech, Mk 7 nubian scanners, Mk 5 fusion furnaces (except for you whales ;) ), Mk 4 chedinak comlinks, Mk 5 thermal detonators, Mk 5 stun guns, Mk 4 sensor arrays, Mk 3 stun cuffs, and whatever the tier IV tank challenge is giving us.

It makes no sense to gate us on blue gear in addition to all this purple gear, so if any Devs actually read this, please make blue gear items more obtainable. It's already difficult as is, so we don't need some level 60 barrier holding us back (not to mention the credit shortage...).

Thoughts? Comments? Speculations? Criticisms? Trollisms? What do you guys think? Hopefully I'm not the only one having this problem...

TL;DR: Give us more blue gear. Toute suite.

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