Forum Discussion
9 years ago
"Apoc88;757339" wrote:
Protection, health, defense. I'm just starting to see shoretrooper in my shard. Both 4* but they have over 40k protection and I think like 20k+ health? That is not bad at all.. Glad I got B2 though to get rid of that crit avoidance. Does ST use his heal/taunt first turn? Or when someone's health drops?
I'm using 2 sets of Health mods and a Tenacity set on my Shoretrooper.
Three slots have Protection as the primary stat (Arrow, Circle and Cross).
Crit damage is the primary stat on the Triangle.
Shoretrooper's special heals your team based off a % of ST's total health so its good to augment ST's health base as much as possible.
I load protection on him to just make him even more tanky.
I decided on the Tenacity set to make him more resistant to debuffs.
IMO, since ST is going to start off taunting, you need to make him as tanky as possible to withstand the onslaught he's going to take and shield your DPS attackers.
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