9 years ago
Better management tools for guild leaders are needed!
I know Mods, GW, Cred Crunch, Toon Bugs, etc are all the hot topics right now, but I would like to start a thread to focus more attention on the inadequate tools guild leaders have for managing their guilds. If you're a guild leader and would like to see better options to manage your guild, please comment or +1 this so we can keep it on the dev's radar!
I understand this game didn't start out with a guild system in mind, but the addition of guilds added a new dimension to the game and made it a lot more fun. After starting my guild, I noticed the management system was pretty bare bones, but I could live with it. I ended up making my own spreadsheet to better track member contributions so I could weed out inactive and non-contributing members. I figured better options for management would be created later on. However, after the Mod update, the management tools became considerably worse.
I used to be able to weed out inactive players in my guild by checking the Weekly Coin Contribution stat list each week and boot members who fell below the guild weekly minimum. The Weekly list has been replaced with a Daily list. Cool... I have no problem with adding daily list. But why get rid of the Weekly?! I can't decide who needs to be cut or not based on daily numbers. While the Daily list isn't useless (especially if you are a micro-managing guild leader), it is FAR less useful than the Weekly lists. This game basically runs on a weekly cycle. We NEED weekly lists!
Also, there is NO metric to track raid damage or victory position for guild members. And now the Previous Contributions for raids can no longer be viewed after the raid cooldown period. It really helps to know who the top performers are and who is slacking in the raids. But now I can't even update my own metrics that I had to create in Excel unless I sit around and wait for the raid to end so I can copy down the results in the hour long cooldown period. Not very convenient...
All of the above is making the role of guild leader more tedious and less fun. It's starting to feel like a part-time job... and I'm not getting paid.
I do want to say that the gear exchange system was executed extremely well, so kudos for that!
Here are some positive changes that could be implemented for the guild management system (compiled from this thread below):
-Bring back the Weekly list (for the reasons above).
-Add an average victory position list or at least make previous raid contributions viewable again.
-Add an average raid damage per attempt list that is averaged over the last X number of raids.
-Add a weekly guild daily activity list that tracks average rank in guild DAs or at least a count of the number of DAs a member did not participate for the week.
-Add a minimum contribution threshold for leaders to set that will flag a member for not making a weekly (or daily) GBC, DA, GC, etc contribution.
-Add a function for guild members to set themselves on "inactive" status and a short note for a reason why. Because of the limits of guild chat, "time off" requests might get missed.
-Add different ranks (more than just officer) or groups within the guild that are assignable to different phases of the raid or a raid battle order.
-Add a Guild Message of the Day banner.
-Leader/officer only chat group.
-Add direct messaging.
-Make other guild rosters viewable.
-Slightly off topic, but add an arena win/loss percentage. Might be useful when recruiting.
-Add history of previous week/day to lists.
I understand this game didn't start out with a guild system in mind, but the addition of guilds added a new dimension to the game and made it a lot more fun. After starting my guild, I noticed the management system was pretty bare bones, but I could live with it. I ended up making my own spreadsheet to better track member contributions so I could weed out inactive and non-contributing members. I figured better options for management would be created later on. However, after the Mod update, the management tools became considerably worse.
I used to be able to weed out inactive players in my guild by checking the Weekly Coin Contribution stat list each week and boot members who fell below the guild weekly minimum. The Weekly list has been replaced with a Daily list. Cool... I have no problem with adding daily list. But why get rid of the Weekly?! I can't decide who needs to be cut or not based on daily numbers. While the Daily list isn't useless (especially if you are a micro-managing guild leader), it is FAR less useful than the Weekly lists. This game basically runs on a weekly cycle. We NEED weekly lists!
Also, there is NO metric to track raid damage or victory position for guild members. And now the Previous Contributions for raids can no longer be viewed after the raid cooldown period. It really helps to know who the top performers are and who is slacking in the raids. But now I can't even update my own metrics that I had to create in Excel unless I sit around and wait for the raid to end so I can copy down the results in the hour long cooldown period. Not very convenient...
All of the above is making the role of guild leader more tedious and less fun. It's starting to feel like a part-time job... and I'm not getting paid.
I do want to say that the gear exchange system was executed extremely well, so kudos for that!
Here are some positive changes that could be implemented for the guild management system (compiled from this thread below):
-Bring back the Weekly list (for the reasons above).
-Add an average victory position list or at least make previous raid contributions viewable again.
-Add an average raid damage per attempt list that is averaged over the last X number of raids.
-Add a weekly guild daily activity list that tracks average rank in guild DAs or at least a count of the number of DAs a member did not participate for the week.
-Add a minimum contribution threshold for leaders to set that will flag a member for not making a weekly (or daily) GBC, DA, GC, etc contribution.
-Add a function for guild members to set themselves on "inactive" status and a short note for a reason why. Because of the limits of guild chat, "time off" requests might get missed.
-Add different ranks (more than just officer) or groups within the guild that are assignable to different phases of the raid or a raid battle order.
-Add a Guild Message of the Day banner.
-Leader/officer only chat group.
-Add direct messaging.
-Make other guild rosters viewable.
-Slightly off topic, but add an arena win/loss percentage. Might be useful when recruiting.
-Add history of previous week/day to lists.