Beyond Hell Week
Hell week is off to a particularly rough start.
Adding a final GAC round to day 1 is the worst, I hate this. It's just too much for one day. I like the game but I need my sleep.
Quite frankly, GAC has been a struggle for me to maintain interest for all the Chromium Level accounts infiltrating the Kyber 1 and pushing continuously active players out. It's been particularly bad the last several weeks.
Add to this that I just played for 4 hours straight to do GAC and conquest day 1.
Moving GAC back a day is a great idea if your trying to kill the game mode.
Let's see, stop GAC means I can stop my guild optional TW days because the droid brains seem less significant if I'm not working on this competitive game mode. Stopping both GAC and TW means I don't need a single datacron. Not needing datacrons means I can stop spending on conquest energy and slow roll it to completion over 2 weeks.
Oh and if I stop GAC and TW I guess there isn't much urgency on new characters so I can stop spending on that too.
The correct fix was to delay the start of the Era of Myths and Legends by 1 day so Era characters released with a full week to get them ready for PVP. I get this was an issue, but I feel like we are being punished with a worse solution.