Suggestion: add battle simulation for early TB phases
Hello CG,
I'd like to suggest a quality-of-life improvement for Territory Battles that would save a lot of time for established guilds. Many guilds have already reached the point where they complete the first one or two phases with the maximum possible stars every single TB. These phases no longer provide any challenge or strategic decision-making—they've simply become routine tasks that every member has to repeat over and over.
My suggestion is simple: once a guild has successfully completed a TB phase with the maximum number of stars (for example, 9 stars), that phase should become eligible for Battle Simulation in future Territory Battles. The game could automatically recognize that the guild has already mastered that phase and allow the officers to simulate it, instantly awarding the same stars and rewards. The guild would then start playing normally from the first phase that has not yet been fully mastered.
This would:
- Save time for thousands of players.
- Reduce repetitive gameplay without affecting progression.
- Let guilds focus on the more interesting and challenging phases.
- Make Territory Battles feel less like a chore for veteran guilds.
At the moment, phases 1 and 2 are almost always completed at 100% by endgame guilds, so replaying them every TB doesn't really add anything to the experience.
I think this would be a great quality-of-life feature for long-time players while leaving the challenge intact where it actually matters.
Thanks for considering the idea!