Forum Discussion
harvestmouse1
4 years agoSeasoned Ace
So what were the results for you?
Are my results relevant? https://swgoh.gg/p/628491512/ I'm losing more in the new system than I did in the old system. Lower GP players are scaring me more than higher GP players I face.
1st - loss 3.4 GP, GLon def (can;t beat it for now).
2nd - loss 3.2 GP could win but here i made some mistakes.
According to the swgoh.gg bracket you posted, you won 1 of your first 2 games, no?
In last 3-4 events i meet mayby 1 inactive player..
Definitely true. I checked through your last 4 previous to this GAC. I'm not quite sure why you're losing so much. Some matches you're throwing in the towel too easily by the looks. And there have been some very unlucky runs. I can see your frustration. I do feel if you trusted the system more, you'd be doing a bit better. I'm not seeing you use your Imp Troopers much.
You are telling me that GP don't make big diffrence
I didn't say that, it does make a difference (*however).
just skill.
I think 'skill rating' is a bad term. It's not that much about skill.
It's all about your win/loss record concentrating on your most recent wins/losses. The more you win, the harder it gets, the more you lose the easier it gets. GP is of course a major consideration *however that is taken into account on how much a player can win after losing.
A player of 5 million starts to lose, their next matches become easier. If they continue to lose there's a reason for that. The most likely reason is that their GP is ineffective. Particularly if you're telling me that these higher GP players are not inactive.
Also the bracket you showed me, the 2 players going for the overall win were the lowest GP player 1.6 million and the 5th highest GP player at 3.6 million. The 2 players trying to avoid last place were the 2nd and 4th highest GP players.
If the player with the lowest (by a long way GP) has gone 2/0, what does that tell you? It tells me that GP isn't the main factor in deciding outcomes.
With players of 1.6 million meeting players of 5.7 million (yeah that's crazy) it will be a new thing. This means the system is still working itself out, and that a lot of players haven't found their correct league yet. When this happens, most of us should be going 6/6 per season. Until then, hold on, stay positive and wait until you and those around you find the correct division.
Are my results relevant? https://swgoh.gg/p/628491512/ I'm losing more in the new system than I did in the old system. Lower GP players are scaring me more than higher GP players I face.
1st - loss 3.4 GP, GLon def (can;t beat it for now).
2nd - loss 3.2 GP could win but here i made some mistakes.
According to the swgoh.gg bracket you posted, you won 1 of your first 2 games, no?
In last 3-4 events i meet mayby 1 inactive player..
Definitely true. I checked through your last 4 previous to this GAC. I'm not quite sure why you're losing so much. Some matches you're throwing in the towel too easily by the looks. And there have been some very unlucky runs. I can see your frustration. I do feel if you trusted the system more, you'd be doing a bit better. I'm not seeing you use your Imp Troopers much.
You are telling me that GP don't make big diffrence
I didn't say that, it does make a difference (*however).
just skill.
I think 'skill rating' is a bad term. It's not that much about skill.
It's all about your win/loss record concentrating on your most recent wins/losses. The more you win, the harder it gets, the more you lose the easier it gets. GP is of course a major consideration *however that is taken into account on how much a player can win after losing.
A player of 5 million starts to lose, their next matches become easier. If they continue to lose there's a reason for that. The most likely reason is that their GP is ineffective. Particularly if you're telling me that these higher GP players are not inactive.
Also the bracket you showed me, the 2 players going for the overall win were the lowest GP player 1.6 million and the 5th highest GP player at 3.6 million. The 2 players trying to avoid last place were the 2nd and 4th highest GP players.
If the player with the lowest (by a long way GP) has gone 2/0, what does that tell you? It tells me that GP isn't the main factor in deciding outcomes.
With players of 1.6 million meeting players of 5.7 million (yeah that's crazy) it will be a new thing. This means the system is still working itself out, and that a lot of players haven't found their correct league yet. When this happens, most of us should be going 6/6 per season. Until then, hold on, stay positive and wait until you and those around you find the correct division.
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