Forum Discussion
6 years ago
There are more zeta abilities, but lots of them are on non-meta characters or the abilities are only modest improvements. I think the increase in zeta income is greater than the increase in _important_ zetas.
For example, some would say a DR-Malak team needs 8 zetas (3 DR, 2 Malak, 2 HK, 1 BSF). In reality, the BSF zeta and the HK damage boost zeta do very little, so it's actually 6. 6 is still a lot, but the point is that if you put on the last 2 (squandering them), that's how you constantly run out.
People often spend zetas in ways that are helpful, but not especially impactful. Another example is putting mediocre zetas on pilots just to improve their ships. Sometimes that extra point of speed makes a huge difference, but usually not.
For example, some would say a DR-Malak team needs 8 zetas (3 DR, 2 Malak, 2 HK, 1 BSF). In reality, the BSF zeta and the HK damage boost zeta do very little, so it's actually 6. 6 is still a lot, but the point is that if you put on the last 2 (squandering them), that's how you constantly run out.
People often spend zetas in ways that are helpful, but not especially impactful. Another example is putting mediocre zetas on pilots just to improve their ships. Sometimes that extra point of speed makes a huge difference, but usually not.
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