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riklass
3 years agoNew Adventurer
"CrispyFett;d-266191" wrote:
For the Conquest Debacle. I just want to know if the increased difficulty was intentional? I'm assuming it was and was done to get players to spend more on consumables and the passes. The whole thing is disheartening
I am going with not intentional, given that the S1 sector bosses each had a feat to beat without GL's or force users. Putting these as feats when the bosses were virtually unbeatable with the exception of 1 GL and a couple of other team comps, screams to me that it was a mistake. These wouldn't have been feats if it was intentional.
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