Forum Discussion
10 years ago
"RAYRAY;399559" wrote:"thecuriousocelot;399520" wrote:"Qeltar;399488" wrote:
@Naecabon , sorry but I find "keep it a joke so I don't have to spend time here" not a persuasive argument. This is the exact same argument that is used to ask for everything to be made easier and I don't approve of it there so I can approve of it here.
Until the raid there was NOTHING in this game that was actually a game - fun, challenging. Now we have a raid that is, at t6, but t7 sounds like a total joke. I wanted something more challenging to look forward to as we got better. Not a Seven Star check that otherwise is easier.
Real life balancing is important but forcing it because there's nothing to do is a sign of failure on the part of the Developers. If I'm only going to play 30 minutes out of every 48 hours then I don't even see what the point is of trying to get better at this. That means reduced fun for me and reduced income for the Developers.
We will have to agree to disagree on this one.
My 2 cents... I don't think you two are necessarily disagreeing with each other. If T7 was harder and longer (twss), but spread over multiple days, then it'd fulfil Qeltar's criteria of being a more meaningful challenge at the same time as not being overly time-consuming on a day to day basic (Naec's point).
Although if that was the case, then I suppose T7 would just be like T6...
@Naecabon mentioned the rewards being great in heroic. But Heroic seems "easy" based on the guilds that are doing it so fast. So why are the rewards that much better in T7 than they are in T6? Again it comes down to rewards not being sufficient across the tiers. The rules differentiate the two tiers (2 day limit, no character refresh, 7 stars needed, etc.). It almost makes them seem like two different challenges altogether. If T7 is easier than t6 in some ways so why don't they have the same rewards? A solution would be that they fix the rewards to be the same in t6 as they are in t7, han shards and gear included...
I'm not necessarily convinced that T7 is 'easy' per se. If you have a huge roster then yes, it may well seem super easy and it's all about racing against your teammates for how to deal the most damage. For my guild, however, I believe T7 is currently out of reach - it takes us just over 5 days to complete T6. Depending on when we do get round to attempting T7, it probably will be a major challenge, because it will require coordination - something that hasn't been necessary for us in T6 whatsoever.
I think the unique problem to why T7 is 'easy' is because it was launched now and not, say, 3 months ago. Now, even ftp who have been playing for months have pretty extensive rosters with lots of geared and starred up toons ripe and ready for completing a T7 raid. If raids were launched 3 months ago, we may only have started hearing about successful p2p guilds and everyone would have been excited waiting to hear about the first successful ftp guild. But that didn't happen, so everyone has labelled T7 'easy'.
For the sake of comparison, just imagine what T7 looks like to ftp players starting now. It'll be six months before they can have a crack at it. I doubt they'd say it looks easy...
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