2 months ago
Captain Enoch anti synergy
There's a specific part in the kit of DTP, being: Whenever an Imperial Remnant ally is critically hit, remove 3% Turn Meter from all enemies. This is great for the Remnant team, as enemies with Blig...
Did you read my post? Enemies without Blight would never be able to critically hit, drastically reducing damage. Enemies with Blight would be able to score critical hits, but at the cost of their vitality. It’s a trade off.
Besides which, critical hits don’t make or break a battle.
You also realize they have a "revive" mechanic that is nullified by crits. Whenever an ally would be reduced to 1% health by a non crit, enemies are applied blight and your team lives to fight on? So yes, crits can make or break a battle.
Also, DTP has been shifted to GM team and Enoch with DTMG. You basically get your wish by just breaking the teams up like that.
I'm sorry Hexen, I can't keep up with all these acronyms
Is GM grand mother's?
DTP - Death Trooper (Peridea)
GM - Great Mothers
DTMG - Dark Trooper Moff Gideon
I don't have great mothers, and I prefer to split my Remnants into the two teams. DTP with all his Blight synergy is very clearly meant to go with Night Trooper and Enoch, so it irks me that his bonus damage is nullified. The only way it becomes effective is if you use him and NT in a DTMG squad in GA with NT's omicron active or if Enoch's dead, which as you said, means they're likely going to die soon.