"TVF;c-2397763" wrote:
"crzydroid;c-2397734" wrote:
"Ghost666;c-2397635" wrote:
"nomad1988;c-2397538" wrote:
It was in the road ahead announced a while ago.
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/260057/road-ahead-november-2022#latest
Ok...read the whole stuff and found it:
Other Changes
Gear Accelerations items will have their Salvager conversion to Relic Materials reduced by 50%
Helps ensure these changes accelerate gear, but remain net-neutral to the Relic system
BUT:
I dont get the "net-neutral" part. As i see it, it is now faster to get to Relic 1...but it becomes twice as long to get to higher relic levels...no?
Or are the RELIC gear TWICE as probable...and so i get double gear and therefore it is worth 50% for Relicing so that progress keeps the same speed...is this it? It does not feel that way...but it may be a perspective thing...
This is it, the gear to get those relic pieces has been doubled, so with the cost halved, it takes the same amount of time. Challenge gear hasn't been doubled again, since they doubled it last year.
Did they double it? Pretty sure they just added missing core gear.
Pretty sure you're right, as per this post:
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/249886/state-of-the-gear-laxy-september-2021
Salvage for Mk5 Stun Guns, Mk8 BioTech Implant, Mk3 Stun Cuffs, Mk5 Arakyd Droid Callers added to Daily Challenges