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AntiFunn's avatar
5 years ago

CC-2224 Commander "Cody" (Kit Rework Idea) - New 212th Squad

Hello again to all,

Now writing yet another desired rework idea for Cody.

The 212th would utillize mass assists and critical hits based on Cody's abillities while gaining Protection Up and evading from what GK provides.

In this kit text, he will be crucial part of the new 212th squad.

Tags: Light Side, Leader, Attacker, Clone Trooper, Galactic Republic
Description: 212th Clone Leader with critical hit bonuses that calls mass assists
Base Speed increased by 15 (max 150)

Abillities:

1) Alpha Strike (Basic Abillity - Omega) Final Text:
Deal physical damage to target and gain 25% turn meter. Additionally, gain 20% turn meter if the target is above 50% health and another 20% if it is below 50% turn meter.

Basic base damage to be increased around 15%, now gains an additional 5% TM regardless of conditions.

2) AT-TE Mass Driver Cannon (Special Abillity - Omega) Final Text: (Cooldown: 4)
Deal Special damage to all enemies and stun the primary target if at least 2 critical hits were scored. If this attack scores at least 3 critical hits, remove 50% turn meter from the primary target which cannot be resisted. This attack cannot be countered.

3) The 212th Attack (Special Abillity - Omega) Final Text: (Cooldown:6)
Call all Clone and 212th allies and one other random ally to assist, dealing 30% less damage. This ability's cooldown is reduced by 1 for each critical hit scored. If this attack is off cooldown on Cody's next turn, he gains Critical Damage Up for 2 turns which cannot be prevented. Cody always assists.

4) Ghost Company Commander (Leader Abillity - Zeta) Final Text:
All allies gain 20% critical chance, doubled for 212th and Clone allies. Cody gains 60% Defence for each living Clone ally and other Clone and 212th allies gain half the total amount. Additionally, Clone Trooper and 212th allies recover 5% of their maximum protection whenever they use a Basic abillity. This bonus is increased to 10% when they critically hit.

5) NEW ABILITY: Marshall Commander of the 212th (Unique Abillity - Zeta) Final Text:
Cody has +15% Critical Chance. Cody gains +15% critical damage and +5% Speed for each active 212th ally. Additionally, if all allies are 212th, Cody dispels all debuffs from himself and gains Stealth for 2 turns whenever he drops below 100% health.

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